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2D game built in C++, using SFML. Featuring state management, entity logic, I/O, and game saves.

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Pixel_Game

PixelProject is a small 2D game with its own custom engine in C++

The goal of the game is simple: you are playing as a wizard who's main objective is to defend four trees located on the map. Game includes two enemy types: ones that attack player and others that attack trees. Player has 4 different skills to be used, each with its own cooldown time and ability: Damage, Great Damage, Healing (can be applied to trees and player) and Teleporting Game also has game saving mechanics, if you'd like to save your progress on the level: Quick save and Menu Save are supported. Also the game includes different difficulty levels for all kind of players out there :)

Built with SFML, the project implements a game loop, event management system, UI state navigation, real-time input processing, and interactive gameplay logic

About

2D game built in C++, using SFML. Featuring state management, entity logic, I/O, and game saves.

Topics

Resources

Stars

1 star

Watchers

1 watching

Forks

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