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Release: version packages - #63
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This PR was opened by the Changesets release GitHub action. When you're ready to do a release, you can merge this and the packages will be published to npm automatically. If you're not ready to do a release yet, that's fine, whenever you add more changesets to main, this PR will be updated.
Releases
create-eigen-game@0.11.0
Minor Changes
#62
e8c537fThanks @seenu-k! - Installeigen_flutter@^0.6.0into the app half, matching the engine's 0.4.x line.This is a required pairing rather than an improvement. The 0.4.x engine takes
cursoras an opaque string and returnsnextCursoron every paged response,and
eigen_flutter0.6.0 is the first shell that pinseigen_api: ^0.4.0andcan read it. Everything below pins
eigen_api: ^0.3.0or older, so a scaffoldleft on
^0.4.1installed the engine's current line beside a shell that couldnot read a single paged list from it: it resolved, it compiled, and then the
lobby and the history screen were empty. 0.5.0 is skipped for the same reason,
being a web-design release that still speaks the 0.3.x wire.
Closes the window opened by the engine's own 0.4.0 release: because
updateInternalDependenciesrepublishes this package whenever the engineversion moves, the scaffolder had already gone out pairing a 0.4.x worker with a
0.4.1 shell.