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Pull requests: MegaMek/megamek

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Pull requests list

Improve ClickableLabel implementation
#8349 opened Jun 16, 2026 by hokvel Loading…
Trench/Fieldworks Engineers RAW + vehicle Hull Down alignment AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. Draft Work in Progress In Development (Draft) An additional way to mark something as a draft. Make it stand out more. Needs Player Testing PR lacks actual play testing.
#8347 opened Jun 16, 2026 by HammerGS Member Loading…
Add End-Phase activation toggle for vehicle minesweepers AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. In Development (Draft) An additional way to mark something as a draft. Make it stand out more.
#8346 opened Jun 16, 2026 by HammerGS Member Loading…
MegaMek side of fix for MML #2222: cannot load primitive meks
#8345 opened Jun 16, 2026 by Sleet01 Collaborator Loading…
Reorganizing Docs folders
#8344 opened Jun 14, 2026 by heckindoc Collaborator Loading…
Implement Bridge-Building Engineers per TO:AuE p.152 (Not the AVLB) AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. AI ready for Review Indicates that is has been in game tested and is ready for review as it can be
#8343 opened Jun 14, 2026 by HammerGS Member Loading…
Implement Firefighting Engineers per TO:AuE p.153 AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. AI ready for Review Indicates that is has been in game tested and is ready for review as it can be
#8341 opened Jun 13, 2026 by HammerGS Member Loading…
manual/automatic roles
#8317 opened Jun 7, 2026 by exeea Collaborator Draft
PR: Begin Deprecating Gun Emplacements
#8291 opened May 27, 2026 by psikomonkie Member Draft
Unit selector G/P option For New Dev Cycle This PR should be merged at the beginning of a dev cycle
#8289 opened May 25, 2026 by SJuliez Member Loading…
Fixed CSV export of RAT gen and added weighted export
#8136 opened Mar 27, 2026 by exeea Collaborator Draft
Add upnp to network information
#7999 opened Feb 13, 2026 by TenkawaBC Contributor Draft
Implement Industrial Elevators AI Assisted Development This project/code contains AI use under the supervision of a human developer. With Human testing. Draft Work in Progress For New Dev Cycle This PR should be merged at the beginning of a dev cycle In Development (Draft) An additional way to mark something as a draft. Make it stand out more. Needs Player Testing PR lacks actual play testing.
#7836 opened Dec 27, 2025 by HammerGS Member Draft
1 of 3 tasks
Princess Intelligent Hidden Unit Reveal AI Generated Fix AI-generated fix. Requires human testing and review before merging. In Development (Draft) An additional way to mark something as a draft. Make it stand out more. Needs Player Testing PR lacks actual play testing. Princess/AI Issues or PR that relate to the current Bot AI
#7812 opened Dec 18, 2025 by HammerGS Member Draft
Pr#6554 add accurate/stabilized clubs CGL clarification Required This covers any issues that require CGL errata or clarification for us to fix.
#6555 opened Feb 15, 2025 by DM0000 Collaborator Draft
Add processing of multiple fluff images (WIP) For New Dev Cycle This PR should be merged at the beginning of a dev cycle
#5490 opened May 20, 2024 by SJuliez Member Draft
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