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Manhunt2FSBanker - a tool converting FSB files from Rockstar's Manhunt 2 game

Usage

# Unpacking
manhunt2fsbanker unpack Scripted.fsb extracted_directory
# Packing (generated Scripted.fsb file will be placed to output directory)
manhunt2fsbanker pack extracted_directory output

For more help, use manhunt2fsbanker unpack -h and manhunt2fsbanker pack -h.

A WAV-file should be pcm_s16le or adpcm_ima_xbox encoded file in order to be encoded to internal FSB format.

For convenience, FSB-file can be extracted to pcm_s16le WAV-files (unpack -r option), which can be played by common audio player. On packing manhunt2fsbanker automatically converts them back.

Compilation

Project requires any modern C++20 compiler (gcc 10, clang 10, msvc 2019), cmake and yaml-cpp library as dependency.

cmake -B build
cmake --build build

License

Project licensed under LGPL-2.1 or later license. See LICENSE file for more info.

ManhuntRIBber

Copyright (C) 2026 Azamat H. Hackimov

This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.


Project uses CLI11 library under a 3-Clause BSD license. See CLI11.hpp for additional info.


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A tool converting FSB files from Rockstar's Manhunt 2 game

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