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PROJECT EVA

Notes

This is the source and assets for a VGDC @ UCSD summer 2013 project provided with no license for educational use.

How to play:

Open Loadscreen.unity and press play in the Unity editor. Choose "Host" from the main menu. Click the picture to select a map and hit 'launch'. Other players can join your game with your IP.

Controls

  • WASD to move forward, left, back, and right
  • Space and left-control to go up/down
  • Q and E to rotate left and right
  • Z to boost
  • Left shift to slow down / stop
  • C to attach yourself to an asteroid when it is highlighted in green (youll be able to translate freely around the asteroid)
  • Left mouse to shoot

About

Project EVA is a multiplayer cover-based shooter set in deep space. Players combat each other in all three dimensions in a frictionless vacuum, using space debris as cover.

Features

  • Six-directional battlefield allows a whole new dimension of tactical thinking
  • Use space-debris as cover in a physically-accurate zero-g arena
  • Deathmatch-style multiplayer

Design Goals

  • Fun, action-oriented gameplay
  • Seamless cover-mechanics
  • Well-balanced multiplayer experience

About

Multiplayer space shooter created with Unity

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  • C# 96.1%
  • C 3.9%