A high-performance, statically typed systems programming language with bare-metal speed, zero-GC value structs, generational Immix GC, native FFI, and first-class concurrency for game engines and real-time systems.
programming-language compiler vulkan x86-64 llvm ffi game-development webassembly garbage-collector simd compilers avx2 ffi-bindings systems-programming llvm-ir x86-64-assembly systems-programming-language systems-programming- systems-programmings hphl
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Updated
Sep 23, 2026 - C++