The runtime for offline-first applications
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Updated
Jun 21, 2026 - C++
The runtime for offline-first applications
Peer discovery primitives for reliable Softadastra networking.
Offline-first sync primitives for reliable Softadastra convergence, recovery, and retries.
Key-value storage primitives for reliable Softadastra state, recovery, and replay.
Durable Write-Ahead Log primitives for reliable Softadastra sync and recovery.
Composable CLI primitives for Softadastra commands, REPL, and terminal I/O.
Core C++20 primitives for deterministic Softadastra systems.
Filesystem primitives for reliable Softadastra sync.
Mobile app for Drive, providing offline-first file access and sync.
Offline-first web runtime with a robust sync engine (WAL/outbox), secure P2P transport, and edge nodes. Cloud optional.
Node metadata primitives for Softadastra identity, capabilities, and runtime visibility.
Protocol definitions and transport-agnostic networking primitives for Softadastra.
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