ShapeML is a rule- or grammar-based procedural 3D modeling framework.
-
Updated
Jun 3, 2023 - C++
ShapeML is a rule- or grammar-based procedural 3D modeling framework.
A fully open PCG (procedural content generation) framework for Unity to create organic and natural looking worlds.
A javascript parser, processor and visualiser for the ESRI CGA Grammar language
Shape grammar base system and auto-tuner based on the operator graph idea
Generated, modular typeface based on thi.ng wordmark
A project to parsing building facade from point cloud using RL,
🧩 Design-Information-Modeling for Kit-of-Parts 🏘️
Render textured 3D building facades from a short text description, using a hierarchical split-grammar DSL parsed and drawn live in Qt + OpenGL.
Procedural 3D buildings from a custom DSL: Flex/Bison-parsed shape-grammar rules drive split, group, color, and texture ops in a Qt + OpenGL viewer with a live in-app editor.
Add a description, image, and links to the shape-grammar topic page so that developers can more easily learn about it.
To associate your repository with the shape-grammar topic, visit your repo's landing page and select "manage topics."