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grid-navigation

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A stack-based pathfinding and navigation simulator built in C++ using SFML. This project simulates an intelligent agent navigating through a procedurally generated 2D environment containing dynamic movement constraints such as directional force vectors and rollback tunnels.

  • Updated May 10, 2026
  • C++

Unity Pathfinders Visualized is a Unity project that visualizes fundamental pathfinding algorithms. It features Breadth-First Search (BFS) for efficient pathfinding in unweighted graphs, Depth-First Search (DFS) for deep exploration useful in maze generation, and Swarm Pathfinding, an alternative approach inspired by swarm behavior.

  • Updated Nov 8, 2024
  • C#

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