A Flappy-Bird style game created in Unity with new elements of gameplay, presented as final project in the LUT summer course: Game Design - From Concepts to Implementation
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Updated
Aug 24, 2019 - C#
A Flappy-Bird style game created in Unity with new elements of gameplay, presented as final project in the LUT summer course: Game Design - From Concepts to Implementation
RPG 2D top-down em Java, com loop de exploração/combate/progressão, dungeons infinitas, economia, HUD/UX, IA, balanceamento (player/monstros/itens) e base técnica para i18n via internalId/translationKey.
This project is made in Unity as part of the workshop presented to the USEK students fall 2025 under the name of Game Dev Process: From Concept to Gameplay Loop.
To associate your repository with the gameplay-loop topic, visit your repo's landing page and select "manage topics."