Add rotateable hitbox support for collision detection#7
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Co-authored-by: tobbi <583169+tobbi@users.noreply.github.com>
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Co-authored-by: tobbi <583169+tobbi@users.noreply.github.com>
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[WIP] Add support for rotatable hitboxes
Add rotateable hitbox support for collision detection
Nov 30, 2025
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Adds rotated rectangle collision detection using Separating Axis Theorem (SAT), enabling mechanics like swimming, rope swinging, and rotating platforms.
Changes
New
RotatedRectfclass (src/math/rotated_rectf.hpp/.cpp)overlaps()for rotated-vs-rotated and rotated-vs-AABB collisionget_corners(),get_axes(),get_aabb(),contains()CollisionObjectrotation supportm_rotation_anglemember with accessorsget_rotated_bbox()returns SAT-compatible representationhas_rotation()for fast path when angle is zeroCollisionSystemintegrationcollision_object()and touchable collision checks use SAT when either object has rotationScripting API
MovingObject::get_hitbox_rotation()/set_hitbox_rotation(angle)exposed to SquirrelUsage
Tests
Added
RotatedRectfTestcovering construction, point containment, corner calculation, AABB computation, and overlap detection.Warning
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