WTDeck is an experimental Stream Dock plugin for War Thunder cockpit controls.
The current working slice includes Landing Gear, Air Brake, Flaps Up,
Flaps Down, Drogue Chute, Fire Flares, Fire Chaff, G Force, Speed,
and Altitude: Stream Dock keys display live War Thunder telemetry where the
game exposes it and send configured in-game bindings through a local WTDeck key
sender. The property inspector can auto-fill empty binding fields from the
player's active War Thunder controls file without editing War Thunder config.
Status: local live-test prototype, pre-release, Windows only.
WTDeck is an unofficial community project. It is not affiliated with, endorsed by, or sponsored by Gaijin Entertainment, War Thunder, HotSpot, or Stream Controller. Product names, logos, and trademarks belong to their respective owners.
- Polls War Thunder localhost telemetry at
http://127.0.0.1:8111. - Renders immersive dynamic Landing Gear, Air Brake, Flaps Up, Flaps Down, Drogue Chute, Fire Flares, Fire Chaff, G Force, Speed, and Altitude button faces.
- Shows cockpit states such as
UP,DOWN,OFF,ON,TRANSIT,READY,OFFLINE, orNO FLIGHT. - Sends the landing gear binding, default
G, and air brake binding, defaultH, through the local companion. - Sends the directional flaps bindings, defaults
PageUpandPageDown, through the local companion. War Thunder flap controls are detent-step commands, so WTDeck exposes separate up/down actions instead of a toggle. - Sends the drogue chute binding, default
Shift+G, through the local companion. War Thunder localhost telemetry does not expose chute deployed state, so the button only enables the command in a conservative low-and-slow landing envelope rather than fake deployment feedback. - Supports an optional Drogue auto landing assist. When armed from the Drogue
key, WTDeck holds the wheel brake binding, default
B, after touchdown and sends the drogue chute command once speed is in range. - Sends the configured War Thunder
Fire flaresandFire chaffbindings through the local companion. These actions intentionally ship without default bindings and do not switch countermeasure modes. - Shows read-only G-load, airspeed, radar altitude, and altitude information as Stream Dock Information panels with no game command dispatch.
- Deploys the
.sdPluginfolder into the local Stream Dock plugins directory. - Restarts Stream Controller for live testing.
Validate the plugin:
.\scripts\validate-plugin.ps1Check War Thunder telemetry:
.\scripts\test-telemetry.ps1Deploy locally:
.\scripts\deploy-local.ps1 -NoBackupStart or restart the key sender companion:
.\scripts\start-companion.ps1 -RestartStream Dock debug UI:
http://localhost:23519/
Companion health endpoint:
http://127.0.0.1:34911/health
Companion binding detection example:
http://127.0.0.1:34911/bindings?actionUuid=com.wtdeck.warthunder.gear.toggle
plugin/com.wtdeck.warthunder.sdPlugin/- Stream Dock plugin package source.scripts/- validation, packaging, deployment, telemetry, and companion tools.docs/- research notes, architecture, telemetry, and live-test lessons.
- War Thunder plugin architecture
- Stream Dock input lessons
- Project quality review
- War Thunder localhost telemetry research
- StreamDock plugin development research
Keep the Stream Dock plugin responsible for telemetry, rendering, settings, and command intent. Keep Windows input in the local companion process. Do not rely on native Stream Dock hotkey manifest fields for custom code actions.
Future actions should be added one at a time with the same standard as the existing cockpit controls: clear telemetry mapping, dynamic button rendering, explicit command adapter behavior, local deployment automation, and live in-game verification.
This project is licensed under the terms in LICENSE.