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sunbeamdotpt
marathon
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Newest
Comfortable display density
Compact display density
chore(render): plan update of vendored Bevy components to 0.18.1
sunbeamdotpt/marathon#146
·
Filter by author
siennathesane
opened
on Jun 16, 2026
Add security controls for Unix domain socket control interface in release builds
area/networking
sunbeamdotpt/marathon#135
·
Filter by author
siennathesane
opened
on Dec 24, 2025
Create entity database inspection devtool
area/tooling
sunbeamdotpt/marathon#134
·
Filter by author
siennathesane
opened
on Dec 17, 2025
Data-Driven Entity System Demo
sunbeamdotpt/marathon#133
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v0
Networking Toggle Validation Demo
sunbeamdotpt/marathon#132
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v0
Session Lifecycle Management Demo
sunbeamdotpt/marathon#131
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v0
Persistence Validation Demo
sunbeamdotpt/marathon#130
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v0
[PLACEHOLDER] Prepare Marathon for open-source release
area/docs
area/infrastructure
sunbeamdotpt/marathon#127
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v1
[PLACEHOLDER] Create v0 Technical Architecture Video/Documentation
area/docs
sunbeamdotpt/marathon#125
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v0
[PLACEHOLDER] Bevy Renderer Vendoring Epic
area/rendering
epic
sunbeamdotpt/marathon#122
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v2
1
[PLACEHOLDER] Apple Pencil input validation on iPad hardware
area/platform
sunbeamdotpt/marathon#120
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v1
Implement spatial ownership for substrate
area/simulation
Task
sunbeamdotpt/marathon#119
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v1
Implement entity ownership model
area/simulation
Task
sunbeamdotpt/marathon#118
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v1
Implement behavior tree outcome synchronization
area/simulation
Task
sunbeamdotpt/marathon#117
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v1
Implement CRDT-based state synchronization for slow-changing layers
area/simulation
Task
sunbeamdotpt/marathon#116
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v1
Implement discrete event simulation and wake queue
area/simulation
Task
sunbeamdotpt/marathon#115
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v1
Implement tier promotion/demotion based on player proximity
area/simulation
Task
sunbeamdotpt/marathon#114
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v1
Implement simulation tier system (Attached, Nearby, Background, Wildlife)
area/simulation
Task
sunbeamdotpt/marathon#113
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v1
Implement interruptible work with state persistence
area/simulation
Task
sunbeamdotpt/marathon#112
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v3
Implement recipe and phase system
area/simulation
Task
sunbeamdotpt/marathon#111
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v3
Implement batch entity system for multi-step processes
area/simulation
Task
sunbeamdotpt/marathon#110
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v3
Implement tool quality affecting output
area/simulation
Task
sunbeamdotpt/marathon#109
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v3
Implement tools as institutional resources
area/simulation
Task
sunbeamdotpt/marathon#108
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v3
Implement tool operator modes (Inhabit, Wield, Station, Wear)
area/simulation
Task
sunbeamdotpt/marathon#107
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v3
Implement capability types (Movement, Communication, Transformation, Force, Storage)
area/simulation
Task
sunbeamdotpt/marathon#106
·
Filter by author
siennathesane
opened
on Dec 17, 2025
·
v3
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