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Solo Sudoku

Features

  • See puzzle
  • See difficulty rating of puzzle
  • Navigate puzzle with arrow keys
  • fill in cells using number keys
  • remove cell value with backspace or 0
  • Check for Mistakes
  • Reset Puzzle
  • unit tests
  • auto-solve simple
  • auto-solve hard
  • Generate puzzles

Roadmap

  • add font awesome
  • horizontal layout
  • no-distractions mode
  • footer

New Features

  • mistake highlighting
  • timer
  • number buttons for mobile
  • hint / hints used
  • game history
  • Create a library for sudoku gen
    • custom sudoku difficulty params

Difficulties

For the current implementation, we just use Legacy. Which is actually kinda cool because you'll be surprised.

  • Legacy: hole positions + minBound (aka, try 50, see what you get)
  • Crude: targeted range of holes + minBound (aka. 32-35 holes)
  • Graded: rank techniques and dig as much as grade allows
  • Balanced Grading: Complexity score which allows several harder rank holes
  • Hybrid Grading: Rank techniques + bounds

Grading Techniques

Beginner

You can directly put a value

  • Last cell in row
  • Hidden singles

Very Easy

You can directly exclude a value, leading to a value

  • Direct pointing
  • Direct claiming

Easy

You can exclude a value, narrowing down possibilities

  • Pointing / Naked Pairs
  • Claiming

Medium

You can exclude a value based on (double) superposition

  • X-wing
  • Hidden pairs
  • naked triplets

Hard

Triple superposition

  • Swordfish
  • Hidden triplets
  • Skyscraper
  • etc..

Very Hard

lots of holes

  • complex, partial trial and error

Impossible

as much holes as possible

  • brute force probably required

Anyways for now we stick with Legacy Difficulty.

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