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Fix PS2 build#72

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sergiou87 merged 10 commits into
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fix-ps2-build-2
Mar 22, 2026
Merged

Fix PS2 build#72
sergiou87 merged 10 commits into
masterfrom
fix-ps2-build-2

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@sergiou87 sergiou87 commented Mar 21, 2026

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A mix of #70 and #53

Wolf3s and others added 10 commits March 21, 2026 17:12
Add CI support for PlayStation 2 by introducing ci/Dockerfile-ps2 and ps2/ci-docker-run.sh, and update .github/platform-builds.json to define the PS2 build job and artifact. Adjust ps2/ci-build.sh to use /bin/sh and remove strict pipefail and release target, and relax ps2/ci-prepare.sh to use /bin/sh and simpler set flags. Update PLATFORM_SUPPORT.md to reflect PS2/PS3 support status so generated docs match the new CI configuration.
Update PS2 CI to build and package a zipped PS2 bundle instead of a raw ELF. Changes: update .github/platform-builds.json artifact_path to OpenSupaplex-ps2.zip, add OpenSupaplex and zip entries to .gitignore, install zip in ci/Dockerfile-ps2, and extend ps2/ci-build.sh to create an OpenSupaplex folder, copy the ELF and resources into it, and produce OpenSupaplex-ps2.zip.
Split PS2 build targets into debug and release (TARGET_DEBUG / TARGET_RELEASE), select the correct target based on DEBUG, and adjust clean/pack steps to produce a packed release ELF. Also update CI script to copy the release OpenSupaplex.elf into the build bundle instead of the debug binary.
Change PS2 CI script to use the sergiou87/ps2dev-docker-open-supaplex:7.2 image, attempt docker pull first and fall back to building the image from ci/Dockerfile-ps2 if the pull fails. Remove the unconditional docker build to speed up CI when the prebuilt image is available.
This was referenced Mar 22, 2026
@sergiou87 sergiou87 changed the title Fix ps2 build (2) Fix PS2 build Mar 22, 2026
@sergiou87 sergiou87 enabled auto-merge (rebase) March 22, 2026 15:44
@sergiou87 sergiou87 merged commit 2ea12cd into master Mar 22, 2026
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2 participants