A network implementation of Tetris allowing multiple players connected to a server
An easy to use installer is available here.
https://tetris.spludlow.co.uk/
I built a Tetris game on my Amiga as a kid. I wanted to see what's needed to do it on Windows.
This code demonstrates the following:
- Tetris Logic
- Bot Player Logic
- WPF Front End
System.Windows - Play Sounds using
SharpDX.XAudio2 - Joystick Input using
SharpDX.DirectInput - Server using Threads
System.Threading - Proprietary Network Game Protocol using
System.Net.Sockets
Messing about with various manual tests.




