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Networking Projects

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  • async_asio_tcp_echo_server
  • MMO Game

Implementation of asynchronous TCP Server capable to handle multiple connections and process requests from multiple clients.

  • C++ 17
  • Boost.Asio
  • Asynchronous TCP Server and Client

Simple Massively Multiplayer Online (MMO) Game in C++. Development made based on the code and lessons of Javidx9 (see more in README). Using C++17 and Asio.

  • C++ 17
  • Boost.Asio
  • Original code reorganized and changed it style rules.
  • New features added:
    • 2D Orientation
    • Players can shoot
    • ThreadSafeQueue template class refactored

game

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Networking projects using C++

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