Use 256-thread blocks for jagged dense-output kernel (#5848)#5848
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Use 256-thread blocks for jagged dense-output kernel (#5848)#5848MericGit wants to merge 1 commit into
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Summary: X-link: facebookresearch/FBGEMM#2766 Initial Rocm profiler thread tracing shows pretty poor utilization for jagged_1d_to_dense. Prev was setting it to use 16 threads only which is only 25% util of a wavefront when D=1 for 1d. For 2d (large D) values it seems OK to just consistently use 256. Alternative could be coding special path for just the D=1 (1d case). Open to suggestions. Generally this will shift them from using 1024 threads to 256. These changes impacts jagged_1d_to_dense, jagged_2d_to_dense, and jagged_to_padded_dense_forward. Mostly focused on jagged_1d_to_dense. Differential Revision: D107571746
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Summary:
X-link: https://github.com/facebookresearch/FBGEMM/pull/2766
Initial Rocm profiler thread tracing shows pretty poor utilization for jagged_1d_to_dense.
Prev was setting it to use 16 threads only which is only 25% util of a wavefront when D=1 for 1d.
For 2d (large D) values it seems OK to just consistently use 256. Alternative could be coding special path for just the D=1 (1d case). Open to suggestions. Generally this will shift them from using 1024 threads to 256.
These changes impacts jagged_1d_to_dense, jagged_2d_to_dense, and jagged_to_padded_dense_forward. Mostly focused on jagged_1d_to_dense.
Differential Revision: D107571746