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A render engine for Server-Driven UI — brings UICollectionViewCompositionalLayout & DiffableDataSource to SwiftUI. No dependencies.

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DynamicCollectionView

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A render engine for Server-Driven UI. A UICollectionView-based dynamic rendering engine where the screen's layout and composition are determined purely by data (Section / Cell / ReusableView models) delivered from the server.

Brings UICollectionView's UICollectionViewCompositionalLayout and UICollectionViewDiffableDataSource to SwiftUI as faithfully as possible, with no 3rd-party dependencies.

Why this library

  • 🧩 Server-Driven UI render engine — The screen is defined by data, not code. When the server delivers the section / cell / layout composition, it is rendered according to the model→cell mapping rules, so you can change the screen composition without shipping an app update.
  • 🔀 Heterogeneous cells — "one model = one cell". Freely mix cells and layouts of different types within a single collection.
  • 🎛 Expressive layout DSL — Compose Grid · List · WaterFall · carousel · nested groups declaratively, exposing the full power of CompositionalLayout.
  • ✨ Automatic diffing — DiffableDataSource animates insertions / deletions / moves automatically, keyed by id.
  • 🧱 Both UIKit & SwiftUI — UIKit UIDynamicCollectionView / SwiftUI DynamicCollectionView (both value and binding init). Zero dependencies, entire public API documented with DocC.

Table of Contents


Requirements

  • iOS 14.0+
  • Swift 5.9+

Installation (Swift Package Manager)

Add it to your Package.swift dependencies:

dependencies: [
    .package(url: "https://github.com/pinguding/DynamicCollectionView.git", from: "1.3.0")
]

Or use Xcode's File ▸ Add Package Dependencies… and enter the repository URL.


Architecture

Directory layout

Sources/DynamicCollectionView/
├── Internal/
│   └── Array+Safe.swift            # internal helper: out-of-range index → nil (crash-safe)
│
├── UIKit/                          # CompositionalLayout engine (UIKit layer)
│   ├── UIDynamicCollectionView.swift   # core collection view (DiffableDataSource-based)
│   ├── UISection.swift             # section abstraction protocol + internal Configurator
│   ├── UICell.swift                # protocol adopted by cells
│   ├── UICellConfigurableModel.swift      # cell model protocol (model→cell dequeue/configure)
│   ├── UICellConfigurator.swift           # internal concretizing wrapper for abstract cell models
│   ├── UIReusableView.swift               # protocol adopted by supplementary (header/footer) views
│   ├── UIReusableViewConfigurableModel.swift  # supplementary model protocol
│   ├── UIReusableViewConfigurator.swift       # internal concretizing wrapper for supplementary models
│   └── SelfIdentifiable.swift              # type-based reuse identifier
│
└── SwiftUI/                        # UIViewRepresentable wrapper + layout DSL
    ├── DynamicCollectionView.swift        # declarative SwiftUI entry point (UIViewRepresentable)
    ├── CellView.swift                     # SwiftUI cell view protocol
    ├── CellViewConfigurableModel.swift    # SwiftUI cell model protocol
    ├── SwiftUICell.swift                  # CellView → UICollectionViewCell bridge
    ├── ReusableView.swift                 # SwiftUI supplementary view protocol
    ├── ReusableViewConfigurableModel.swift
    ├── SwiftUIReusableView.swift          # ReusableView → UICollectionReusableView bridge
    └── Section/
        ├── SectionContext.swift           # SwiftUI section protocol + SwiftUISection bridge
        ├── LayoutProtocols.swift          # SectionLayout / GroupLayout / ItemLayout / ReusableLayout
        ├── LayoutBuilder.swift            # @resultBuilder (ItemLayoutBuilder / ReusableViewLayoutBuilder)
        ├── LayoutSize.swift               # fractional / estimated / absolute dimensions
        ├── ItemLayout/
        │   ├── GridItemLayout.swift       # single item
        │   └── ReusableItemLayout.swift   # header/footer boundary item
        ├── GroupLayout/
        │   ├── HGroupLayout.swift         # horizontal group
        │   ├── VGroupLayout.swift         # vertical group
        │   └── WaterFallGroupLayout.swift # Pinterest-style variable height
        └── SectionLayout/
            ├── GridSectionLayout.swift    # general grid (header/footer/orthogonal)
            └── ListSectionLayout.swift     # UITableView-style

Layer design

The library is split into two layers.

┌─────────────────────────────────────────────────────────────┐
│  SwiftUI layer                                                │
│  DynamicCollectionView (UIViewRepresentable)                  │
│   ├─ SectionContext      ← user-defined section               │
│   ├─ CellView / CellViewConfigurableModel        (cell)       │
│   ├─ ReusableView / ReusableViewConfigurableModel (hdr/footer)│
│   └─ Layout DSL (Grid/List/HGroup/VGroup/WaterFall…)          │
└───────────────────────────┬─────────────────────────────────┘
                            │  bridged via SwiftUISection / SwiftUICell
┌───────────────────────────▼─────────────────────────────────┐
│  UIKit layer (engine)                                        │
│  UIDynamicCollectionView                                     │
│   ├─ UISection                                               │
│   ├─ UICell / UICellConfigurableModel                        │
│   ├─ UIReusableView / UIReusableViewConfigurableModel        │
│   └─ UICollectionViewDiffableDataSource + CompositionalLayout │
└─────────────────────────────────────────────────────────────┘
  • The UIKit layer is the actual engine. UIDynamicCollectionView holds a UICollectionViewDiffableDataSource and a UICollectionViewCompositionalLayout, and builds the screen from three abstract models — UISection / UICellConfigurableModel / UIReusableViewConfigurableModel. It can be used standalone with UIKit only.
  • The SwiftUI layer wraps it. DynamicCollectionView hosts UIDynamicCollectionView via UIViewRepresentable, converting your SectionContext into SwiftUISection internally before handing it to the engine. SwiftUI cells / supplementary views are hosted by SwiftUICell / SwiftUIReusableView using UIHostingController.

Data flow

[user data]
   │  ColorItem(:CellViewConfigurableModel), GridSection(:SectionContext) …
   ▼
DynamicCollectionView(sections)         // SwiftUI entry point
   │  sections.map { SwiftUISection($0) }
   ▼
UIDynamicCollectionView.apply(sections:) // applies a DiffableDataSource snapshot
   │  diff by section.id / item.id → insert/delete/move animations
   ▼
cellProvider → UICellConfigurator       // resolves cell type/identifier from model + auto-register
   │
   ▼
SwiftUICell<CellView>                    // hosts CellView via UIHostingController → screen

The key idea is that a model is a cell. The associated type (CellViewType) of CellViewConfigurableModel decides which SwiftUI view it renders as, so even when you mix different cell types in one section, each model dequeues its own cell. Registration (register) of cells/supplementary views is also handled automatically on apply/append, so no manual registration code is needed.


Core concepts

Protocol Role
SectionContext One section = id + items (cell models) + reusableItems (header/footer models) + layout
CellViewConfigurableModel Cell data model. Specifies the mapped SwiftUI cell via CellViewType. No ObservableObject required (adopt it only when you need observation)
CellView A SwiftUI View rendered as a cell. Requires init(model:indexPath:)
ReusableViewConfigurableModel / ReusableView Header/footer (supplementary) model/view. static var elementKind distinguishes header vs footer
SectionLayout A section's layout. GridSectionLayout, ListSectionLayout provided

All examples below are code verified to build & run in the bundled demo app.


Using in SwiftUI

Pass a [any SectionContext] array to the declarative DynamicCollectionView.

Defining a cell (model + view)

Define CellViewConfigurableModel (data) and CellView (SwiftUI view) 1:1. Since ObservableObject is not required, simple models can be plain final classes.

import SwiftUI
import DynamicCollectionView

// Data model — just a final class when you don't need observation
final class ColorItem: CellViewConfigurableModel {
    typealias CellViewType = ColorCell      // the cell this model renders as

    let id: String                          // DiffableDataSource identifier
    let title: String
    let color: Color

    init(id: String, title: String, color: Color) {
        self.id = id
        self.title = title
        self.color = color
    }
}

// The matching SwiftUI cell (1:1)
struct ColorCell: CellView {
    private let model: ColorItem

    init(model: ColorItem, indexPath: IndexPath) {
        self.model = model
    }

    var body: some View {
        RoundedRectangle(cornerRadius: 12)
            .fill(model.color)
            .overlay(Text(model.title).font(.headline).foregroundColor(.white))
    }
}

Cell state: keep the model as the single source of truth

A CellView is hosted inside a reused UICollectionViewCell, and its SwiftUI host is recreated every time the cell is reused. This has one firm consequence:

Do not store mutable UI state inside a cell with @State or @Binding.

Such state does not behave the way you expect under cell reuse:

  • It is reset whenever the cell is reused (scroll a cell off-screen and back → your toggle is gone).
  • If the host were instead kept alive to avoid that reset, the state would bleed into unrelated items (item A's "liked" flag shows up on item B that happens to reuse the same cell).

Neither is tied to the data item, because @State's lifetime follows the cell, not the model. There is no pure-@State way to persist per-item state across reuse — the state must live somewhere whose lifetime matches the item. That place is the model.

So when a cell needs mutable, persistent state (selection, like, expand/collapse, …), make the model the source of truth: adopt ObservableObject, mark the state @Published, and observe it from the cell with @ObservedObject.

import SwiftUI
import Combine
import DynamicCollectionView

// ✅ State lives on the model — survives reuse, stays bound to the right item.
final class ProductItem: CellViewConfigurableModel, ObservableObject {
    typealias CellViewType = ProductCell

    let id: String
    let title: String
    @Published var isLiked = false          // mutable, persistent state

    init(id: String, title: String) {
        self.id = id
        self.title = title
    }
}

struct ProductCell: CellView {
    @ObservedObject private var model: ProductItem   // observe the model, not @State

    init(model: ProductItem, indexPath: IndexPath) {
        self.model = model
    }

    var body: some View {
        HStack {
            Text(model.title)
            Spacer()
            Button {
                model.isLiked.toggle()       // write back to the SOT
            } label: {
                Image(systemName: model.isLiked ? "heart.fill" : "heart")
            }
            .buttonStyle(.plain)
        }
    }
}

A model that only feeds immutable data into its cell does not need any of this — keep it a plain final class. Adopt ObservableObject only when the cell actually mutates and must remember state.

The same rule applies to ReusableView (headers/footers): they are reused too, so keep their state on the ReusableViewConfigurableModel.

Defining a section & displaying it

Define a section via SectionContext and pass the section array to DynamicCollectionView. Sections are best kept as value types (struct) (copy-then-mutate is safe).

struct ColorSection: SectionContext {
    let id: String
    var items: [any CellViewConfigurableModel]
    var reusableItems: [String: [any ReusableViewConfigurableModel]] = [:]

    init(id: String, items: [ColorItem]) {
        self.id = id
        self.items = items
    }

    // full-width 64pt row grid
    var layout: some SectionLayout {
        GridSectionLayout(body: { _, _ in
            HGroupLayout(width: .fractionalWidth(1.0), height: .absolute(64)) {
                GridItemLayout(width: .fractionalWidth(1.0), height: .fractionalHeight(1.0))
            }
        })
        .interGroupSpacing(8)
    }
}

struct ContentView: View {
    @State private var sections: [any SectionContext] = [
        ColorSection(id: "main", items: [
            ColorItem(id: "1", title: "Red",  color: .red),
            ColorItem(id: "2", title: "Blue", color: .blue),
        ])
    ]

    var body: some View {
        DynamicCollectionView(sections)
    }
}

There are two inits: value and binding. Use the binding init when you want to pass @State (etc.) with $; behavior is identical to the value init (it reads the current value on every update).

@State private var sections: [any SectionContext] = ...

DynamicCollectionView(sections)    // value
DynamicCollectionView($sections)   // binding

Grid layout

Putting N GridItemLayouts of width 1/N inside an HGroupLayout yields an N-column grid.

var layout: some SectionLayout {
    GridSectionLayout(body: { _, _ in
        HGroupLayout(width: .fractionalWidth(1.0), height: .absolute(110)) {
            GridItemLayout(width: .fractionalWidth(1.0 / 3.0), height: .fractionalHeight(1.0))
            GridItemLayout(width: .fractionalWidth(1.0 / 3.0), height: .fractionalHeight(1.0))
            GridItemLayout(width: .fractionalWidth(1.0 / 3.0), height: .fractionalHeight(1.0))
        }
    })
}

Nested groups (group within a group)

Since GroupLayout conforms to ItemLayout, you can place another group as a subitem to express complex CompositionalLayouts. Below is a magazine layout of the form horizontal group = [one large item (2/3)] + [vertical group (1/3): two small items].

var layout: some SectionLayout {
    GridSectionLayout(body: { _, _ in
        // horizontal group: large item on the left + vertical group on the right
        HGroupLayout(width: .fractionalWidth(1.0), height: .absolute(200)) {
            GridItemLayout(width: .fractionalWidth(2.0 / 3.0), height: .fractionalHeight(1.0))

            // group within a group: two small items stacked vertically
            VGroupLayout(width: .fractionalWidth(1.0 / 3.0), height: .fractionalHeight(1.0)) {
                GridItemLayout(width: .fractionalWidth(1.0), height: .fractionalHeight(0.5))
                GridItemLayout(width: .fractionalWidth(1.0), height: .fractionalHeight(0.5))
            }
        }
    })
    .interGroupSpacing(6)
}

This group (3 items) repeats vertically for the length of the data. The result looks like this (one large + two small items per row):

┌─────────────────┬───────┐
│                 │ small │
│   large item    ├───────┤
│                 │ small │
└─────────────────┴───────┘

You can nest HGroupLayout / VGroupLayout to any depth. Every group except WaterFallGroupLayout is an ItemLayout, so it can be placed as a subitem anywhere.

List layout

ListSectionLayout draws self-sizing rows based on UICollectionLayoutListConfiguration.

var layout: some SectionLayout {
    ListSectionLayout(.plain)   // .plain / .grouped / .insetGrouped …
}

WaterFall layout

Build a Pinterest-style variable-height layout with WaterFallGroupLayout. Provide each item's height via itemHeightContext.

struct WaterfallSection: SectionContext {
    let id: String
    var items: [any CellViewConfigurableModel]
    var reusableItems: [String: [any ReusableViewConfigurableModel]] = [:]

    private let heights: [CGFloat]

    init(id: String, photos: [PhotoItem]) {
        self.id = id
        self.items = photos
        self.heights = photos.map(\.height)
    }

    var layout: some SectionLayout {
        let heights = self.heights
        return GridSectionLayout(body: { _, environment in
            WaterFallGroupLayout(
                numberOfColumn: 2,
                numberOfItems: heights.count,
                environment: environment,
                itemHeightContext: { index, _ in heights[index] }
            )
            .interItemSpacing(8)
        })
        .interGroupSpacing(8)
    }
}

Carousel (horizontal paging)

Use GridSectionLayout.orthogonalScrollingBehavior(_:) for a horizontally scrolling carousel. A group width under 1.0 lets neighboring cards peek in.

var layout: some SectionLayout {
    GridSectionLayout(body: { _, _ in
        HGroupLayout(width: .fractionalWidth(0.8), height: .absolute(160)) {
            GridItemLayout(width: .fractionalWidth(1.0), height: .fractionalHeight(1.0))
        }
    })
    .orthogonalScrollingBehavior(.groupPagingCentered)
    .interGroupSpacing(12)
}

Header / Footer

Supplementary views follow the same pattern as cells. Define ReusableViewConfigurableModel + ReusableView, and distinguish header/footer via static var elementKind.

// header model + view
final class SectionHeaderModel: ReusableViewConfigurableModel {
    typealias ReusableViewType = SectionHeaderView
    let id: String
    let title: String
    init(id: String, title: String) { self.id = id; self.title = title }
}

struct SectionHeaderView: ReusableView {
    static var elementKind: ReusableViewElementKind { .header }   // .footer also possible
    private let model: SectionHeaderModel
    init(model: SectionHeaderModel, indexPath: IndexPath) { self.model = model }
    var body: some View {
        HStack { Text(model.title).font(.headline); Spacer() }
            .padding(.horizontal, 16)
            .frame(maxWidth: .infinity, maxHeight: .infinity)
            .background(Color.gray.opacity(0.15))
    }
}

// In the section, wire reusableItems + the layout's header/footer closures
struct HeaderSection: SectionContext {
    let id: String
    var items: [any CellViewConfigurableModel]
    var reusableItems: [String: [any ReusableViewConfigurableModel]]

    init(id: String, items: [ColorItem], headerTitle: String) {
        self.id = id
        self.items = items
        self.reusableItems = [
            ReusableViewElementKind.header.rawValue: [SectionHeaderModel(id: "\(id)-h", title: headerTitle)]
        ]
    }

    var layout: some SectionLayout {
        GridSectionLayout(
            header: { _, _ in ReusableItemLayout(kind: .header, height: .absolute(44)) },
            body: { _, _ in
                HGroupLayout(width: .fractionalWidth(1.0), height: .absolute(60)) {
                    GridItemLayout(width: .fractionalWidth(1.0), height: .fractionalHeight(1.0))
                }
            }
        )
    }
}

Multiple sections

Pass sections with different layouts to DynamicCollectionView, and each section renders with its own layout.

let sections: [any SectionContext] = [
    CarouselSection(id: "banner",  items: banners),     // horizontal carousel
    GridSection(id: "grid",        items: products),    // 3-column grid
    ListSection(id: "list",        items: rows)         // list
]

DynamicCollectionView(sections)

Event handlers

Receive selection / display events via chaining modifiers. Handlers are refreshed on every update, so they are always called with the latest state.

DynamicCollectionView(sections)
    .didSelectItem { item, indexPath in
        guard let item = item as? ColorItem else { return }
        print("selected: \(item.title) @ \(indexPath)")
    }
    .willDisplayItem { item, indexPath in
        // just before a cell appears (impression logging, pagination, etc.)
    }
    .willDisplayReusableItem { item, indexPath in
        // just before a header/footer appears
    }
    .keyboardDismissMode(.onDrag)   // dismiss the keyboard on scroll

Pagination (infinite scroll)

Detect that a near-last item is about to be displayed in willDisplayItem and load the next page. Because it's declarative, merging new data and rebuilding sections makes the diff animate only the additions.

struct FeedView: View {
    @State private var items: [ColorItem] = []

    private var sections: [any SectionContext] {
        [GridSection(id: "feed", items: items)]
    }

    var body: some View {
        DynamicCollectionView(sections)
            .willDisplayItem { _, indexPath in
                if indexPath.item >= items.count - 3 {   // reached 3rd-from-last
                    loadNextPage()
                }
            }
            .onAppear { loadNextPage() }
    }

    private func loadNextPage() {
        // load asynchronously, then merge on the main thread
        items.append(contentsOf: nextPageItems())
    }
}

Updating data (declarative)

Updating data needs no special API — just change sections (or the state it derives from). The id-based diff animates insertions/deletions/moves automatically.

struct EditableView: View {
    // The real state is items (cell data); sections are derived from it.
    @State private var items: [ColorItem] = ColorItem.sample()

    private var sections: [any SectionContext] {
        [ColorSection(id: "main", items: items)]
    }

    var body: some View {
        VStack {
            HStack {
                Button("Add")     { items.append(ColorItem.random()) }   // insert animation
                Button("Shuffle") { items.shuffle() }                    // move animation
                Button("Clear")   { items.removeAll() }                  // delete animation
            }
            DynamicCollectionView(sections)
        }
    }
}

Using in UIKit

You can use the engine (UIDynamicCollectionView) directly in a view controller, without SwiftUI. In that case implement UICell / UICellConfigurableModel / UISection instead of the SwiftUI protocols. The layout is returned directly as an NSCollectionLayoutSection from UISection.sectionLayout(...).

Defining cell / model / section

import UIKit
import DynamicCollectionView

// 1) Cell — UICollectionViewCell + UICell
final class ColorCell: UICollectionViewCell, UICell {
    private let label = UILabel()

    override init(frame: CGRect) {
        super.init(frame: frame)
        contentView.layer.cornerRadius = 12
        contentView.clipsToBounds = true
        label.textColor = .white
        label.textAlignment = .center
        label.translatesAutoresizingMaskIntoConstraints = false
        contentView.addSubview(label)
        NSLayoutConstraint.activate([
            label.centerXAnchor.constraint(equalTo: contentView.centerXAnchor),
            label.centerYAnchor.constraint(equalTo: contentView.centerYAnchor)
        ])
    }
    required init?(coder: NSCoder) { fatalError() }

    func configure(model: ColorModel, at indexPath: IndexPath) {
        contentView.backgroundColor = model.color
        label.text = model.title
    }
}

// 2) Cell model — UICellConfigurableModel (mapped to the cell above via CellType)
final class ColorModel: UICellConfigurableModel {
    typealias CellType = ColorCell

    let id: String
    let title: String
    let color: UIColor

    init(id: String, title: String, color: UIColor) {
        self.id = id
        self.title = title
        self.color = color
    }
}

// 3) Section — UISection (returns an NSCollectionLayoutSection directly)
final class ColorSection: UISection {
    let id: String
    var items: [any UICellConfigurableModel]
    var reusableItems: [String: [any UIReusableViewConfigurableModel]] = [:]

    init(id: String, items: [ColorModel]) {
        self.id = id
        self.items = items
    }

    func sectionLayout(_ collectionView: UICollectionView?, sectionIndex: Int, environment: NSCollectionLayoutEnvironment) -> NSCollectionLayoutSection {
        let item = NSCollectionLayoutItem(layoutSize: .init(
            widthDimension: .fractionalWidth(1.0 / 3.0),
            heightDimension: .fractionalHeight(1.0)
        ))
        let group = NSCollectionLayoutGroup.horizontal(
            layoutSize: .init(widthDimension: .fractionalWidth(1.0), heightDimension: .absolute(110)),
            subitems: [item]
        )
        let section = NSCollectionLayoutSection(group: group)
        section.interGroupSpacing = 8
        section.contentInsets = .init(top: 8, leading: 8, bottom: 8, trailing: 8)
        return section
    }
}

Using UIDynamicCollectionView

final class FeedViewController: UIViewController {
    private let collectionView = UIDynamicCollectionView()

    override func viewDidLoad() {
        super.viewDidLoad()

        collectionView.translatesAutoresizingMaskIntoConstraints = false
        view.addSubview(collectionView)
        NSLayoutConstraint.activate([
            collectionView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor),
            collectionView.leadingAnchor.constraint(equalTo: view.leadingAnchor),
            collectionView.trailingAnchor.constraint(equalTo: view.trailingAnchor),
            collectionView.bottomAnchor.constraint(equalTo: view.bottomAnchor)
        ])

        let models = (0..<18).map { ColorModel(id: "\($0)", title: "#\($0)", color: .systemBlue) }
        collectionView.apply(sections: [ColorSection(id: "main", items: models)], animated: false)
    }
}

Registration of cell components is handled automatically on apply/append, so no manual registration code is needed.

Incremental update API

// apply everything (DiffableDataSource snapshot)
collectionView.apply(sections: sections, animated: true)

// incremental append of sections / items (pagination)
collectionView.append(sections: moreSections, animated: true)
collectionView.append(items: moreItems, at: "main", animated: true)

// reload a specific section
collectionView.reloadSection(["main"])

Layout DSL reference

The layout DSL is used in the SwiftUI SectionContext.layout. (UIKit UISection returns an NSCollectionLayoutSection directly.)

Type Kind Description
GridSectionLayout SectionLayout General grid. Supports header / body / footer closures, interGroupSpacing, contentInsets, orthogonalScrollingBehavior, visibleItem
ListSectionLayout SectionLayout List based on UICollectionLayoutListConfiguration. Supports contentInset
HGroupLayout / VGroupLayout GroupLayout Horizontal / vertical group. Compose subitems via @ItemLayoutBuilder (groups can be nested)
WaterFallGroupLayout GroupLayout Pinterest-style variable height (NSCollectionLayoutGroup.custom)
GridItemLayout ItemLayout Single item (width × height)
ReusableItemLayout ReusableLayout Header/footer boundary item (kind + height)

LayoutSize

.fractionalWidth(0.5)    // 50% of the container width
.fractionalHeight(1.0)   // 100% of the container height
.estimated(120)          // estimated (auto-adjusts to content)
.absolute(64)            // fixed 64pt

OrthogonalScrollingBehavior

.none · .continuous · .continuousGroupLeadingBoundary · .paging · .groupPaging · .groupPagingCentered


License

MIT

About

A render engine for Server-Driven UI — brings UICollectionViewCompositionalLayout & DiffableDataSource to SwiftUI. No dependencies.

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