Project Ascent is an offline-first Godot demo. It has no accounts, backend,
online service, telemetry, or network gameplay. The optional
addons/godot_mcp_toolkit/ is development tooling and binds to localhost; it is
excluded from the HTML5 export.
Please do not publish credentials, private files, exploit details that expose a live service, or other sensitive material in a public issue. If GitHub private vulnerability reporting is enabled for this repository, use that channel. Otherwise, contact the repository owner through a private GitHub channel before opening a public issue.
Security reports should include the affected file or component, reproduction steps, impact, and any safe mitigation. Do not attach real secrets; use clearly fake test values.
- Do not commit
.envfiles, tokens, passwords, private keys, or local bridge configuration. - The root
.mcp.jsonis intentionally ignored because it can invoke a local development bridge throughnpx; use the shipped template only when needed. - Review third-party addon licenses and source before adding dependencies.
- Keep the Web export limited to the explicitly configured runtime content.