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Security: p4inz-code/project-ascent

Security

SECURITY.md

Security Policy

Scope

Project Ascent is an offline-first Godot demo. It has no accounts, backend, online service, telemetry, or network gameplay. The optional addons/godot_mcp_toolkit/ is development tooling and binds to localhost; it is excluded from the HTML5 export.

Reporting

Please do not publish credentials, private files, exploit details that expose a live service, or other sensitive material in a public issue. If GitHub private vulnerability reporting is enabled for this repository, use that channel. Otherwise, contact the repository owner through a private GitHub channel before opening a public issue.

Security reports should include the affected file or component, reproduction steps, impact, and any safe mitigation. Do not attach real secrets; use clearly fake test values.

Development hygiene

  • Do not commit .env files, tokens, passwords, private keys, or local bridge configuration.
  • The root .mcp.json is intentionally ignored because it can invoke a local development bridge through npx; use the shipped template only when needed.
  • Review third-party addon licenses and source before adding dependencies.
  • Keep the Web export limited to the explicitly configured runtime content.

There aren't any published security advisories