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Releases: open-goal/jak-project

v0.3.5

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@github-actions github-actions released this 04 Jul 01:15
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ad4653b

What's Changed

  • build(deps): bump actions/checkout from 4 to 7 by @dependabot[bot] in #4329
  • CI: Periodic Controller Database Update by @OpenGOALBot in #4327
  • cmake: disable libpsl when building libcurl by @xTVaser in #4335
  • goalc: Finish converting all load/store instructions to ARM64 by @xTVaser in #4334
  • game: fall back to english splash screen before accessing map by @Hat-Kid in #4336

Full Changelog: v0.3.4...v0.3.5

v0.3.4

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@github-actions github-actions released this 01 Jul 21:20
Immutable release. Only release title and notes can be modified.
80e4796

What's Changed

  • CI: Periodic Controller Database Update by @OpenGOALBot in #4262
  • Update Jak 1 Portuguese (pt-pt) translations by @luis-gmonkey in #4263
  • jak3: fix dark eco vent powerup anim by @Hat-Kid in #4269
  • decomp: resolve first batch of trivial files by @xTVaser in #4266
  • game: fix missing event.type comparison in joystick axis motion handler (pressure sensitive axii) by @trippjoe in #4286
  • jak1: fix mole crash on foot by @Hat-Kid in #4294
  • jak2: add missing inline declaration in vector*! by @trippjoe in #4287
  • jak1: clean up control-info names and other misc cleanup by @Hat-Kid in #4295
  • build-actor: set shader-cnt to 0 for dummy merc-fragment by @Hat-Kid in #4296
  • decompiler: extract_anim model name remap by @Hat-Kid in #4297
  • jak3: make actor LOD setting affect lightning quality in elec gates by @ManDude in #4292
  • CI: Periodic Controller Database Update by @OpenGOALBot in #4273
  • jak3: Dev commentary subtitles by @Aloqas in #4281
  • libco: Update to latest version from ares by @Ziemas in #4282
  • custom levels: support custom regions in jak2/3 by @Hat-Kid in #4300
  • deps: update to SDL 3.4.10 by @Hat-Kid in #4301
  • [jak2/3] Fix dark/light eco HUD not flashing after save file is X hours old by @dallmeyer in #4285
  • jak2/3: implement ocean envmap by @Hat-Kid in #4303
  • loader: allow manual reload of fr3 data by @Hat-Kid in #4304
  • jak3: fix zoom blur flashbang in retail by @Hat-Kid in #4305
  • CI: Periodic Controller Database Update by @OpenGOALBot in #4306
  • decompiler: reduce memory usage during texture pack installation by lazily loading texture replacements and serializing level building by @trippjoe in #4278
  • [jak3] proofreading & correcting FR subtitle lines by @YohanDFN in #4272
  • ci: init offline runner allowlist by @xTVaser in #4307
  • ci: move offline tests to a GHA self-hosted runner by @xTVaser in #4308
  • [jak3] Include orbs in crates for track skill debug option by @dallmeyer in #4275
  • [jak1] Show max of flying-lurker distances on HUD by @dallmeyer in #4309
  • custom levels: support camera entities and custom keyframe values by @Hat-Kid in #4310
  • [jak3] track-skill: Better check for orbs collected from crate by @dallmeyer in #4312
  • d/jx: Another round of files by @xTVaser in #4311
  • CI: Periodic Controller Database Update by @OpenGOALBot in #4313
  • decompiler: export blerc data to glb by @Hat-Kid in #4316
  • decompiler: detect light-trail-tracker-spawn macro by @Hat-Kid in #4317
  • CI: Periodic Controller Database Update by @OpenGOALBot in #4320
  • Support identical imgui controller labels by @Zedb0T in #4290
  • goalc: Implement the bulk of ARM64 instructions from x86 by @xTVaser in #4318
  • i18n: update crowdin config by @xTVaser in #4321
  • i18n: update crowdin config by @xTVaser in #4322
  • i18n: third times the charm by @xTVaser in #4323
  • New Crowdin updates by @xTVaser in #4324
  • i18n: adjust exclusions again by @xTVaser in #4325
  • [jak2/jak3] Speedrun menu - add Act 2/3, Open Orbs categories by @dallmeyer in #4314
  • 989snd/overlord: implement PLUGIN_MESSAGE grain and STRV plugin system by @Hat-Kid in #4319
  • Include merc normals for glb extraction by @ZornTaov in #4271

New Contributors

Full Changelog: v0.3.3...v0.3.4

v0.3.3

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@github-actions github-actions released this 04 May 19:59
Immutable release. Only release title and notes can be modified.
c4bc4d3

What's Changed

Full Changelog: v0.3.2...v0.3.3

v0.3.2

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@github-actions github-actions released this 04 May 18:05
Immutable release. Only release title and notes can be modified.
553edd3

What's Changed

New Contributors

Full Changelog: v0.3.1...v0.3.2

v0.3.1

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@github-actions github-actions released this 06 Apr 17:45
bd5bfe8

What's Changed

  • [jak3] Give skull gems for heromode speedruns by @dallmeyer in #4148
  • jak3: remove old pal graphics menu and enable fps setting in retail by @Hat-Kid in #4149
  • deps: update imgui to 1.92.6 and allow changing imgui font/style at run-time by @xTVaser in #4152
  • jak3: Finish font DB implementation (support Cyrillic) by @xTVaser in #4147
  • jak3: remove title casing mistakes by @xTVaser in #4156
  • [jak3] Fix arena token not respawning bug by @dallmeyer in #4150
  • [jak3] Port over R1/R2 swap and trigger effects from jak2 by @dallmeyer in #4151
  • jak3: misc rpc and progress fixes by @Hat-Kid in #4159
  • game: ignore analog trigger values below 5% of the range by @xTVaser in #4157
  • common: improve logging around ISO fread errors by @xTVaser in #4155
  • [jak3] Scale sandstorm push effect to better match PS2 by @dallmeyer in #4163
  • jak3: more rpc fixes by @Hat-Kid in #4166
  • jak2/jak3: fix overlapping layers on non-playable Hellcats by @1rocket1 in #4161
  • [jak3] Support PC camera invert options by @dallmeyer in #4171
  • Fix language settings not saving in jak 2/3, fix autosave from title screen new game in jak 3 by @dallmeyer in #4172
  • jak3: add sidekick feature to hero mode for runs by @Hat-Kid in #4173
  • jak2/3: update enemy method name related to playing sound effects by @xTVaser in #4176
  • jak3: fix potential wascity-defend softlock, stick sens setting, fix freeze-screen regression by @Hat-Kid in #4182
  • jak3: support mirror mode by @xTVaser in #4170
  • jak3: add unlock debug menu options by @xTVaser in #4184
  • crowdin: reference jak 3 files by @xTVaser in #4185
  • [jak3] Update progress code to use DPROCESS_STACK_SIZE by @dallmeyer in #4186
  • jak3: remove -debug from critical load-game logging function by @xTVaser in #4187

New Contributors

Full Changelog: v0.3.0...v0.3.1

v0.3.0

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@github-actions github-actions released this 01 Apr 05:27
d1e03e1

What's Changed

Full Changelog: v0.2.32...v0.3.0

v0.2.32

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@github-actions github-actions released this 30 Mar 23:50
d0042c3

What's Changed

Full Changelog: v0.2.31...v0.2.32

v0.2.31

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@github-actions github-actions released this 28 Dec 23:08
c0b1587

What's Changed

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Full Changelog: v0.2.30...v0.2.31

v0.2.30

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@github-actions github-actions released this 27 Sep 03:39
9e8470e

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New Contributors

Full Changelog: v0.2.29...v0.2.30

v0.2.29

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@github-actions github-actions released this 03 Aug 20:12
796e0a4

What's Changed

Full Changelog: v0.2.28...v0.2.29