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Add missing cutscene bones to engineLoadIFP#4565

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FileEX wants to merge 3 commits into
multitheftauto:masterfrom
FileEX:bugfix/engineLoadIFP-bones
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Add missing cutscene bones to engineLoadIFP#4565
FileEX wants to merge 3 commits into
multitheftauto:masterfrom
FileEX:bugfix/engineLoadIFP-bones

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@FileEX

@FileEX FileEX commented Nov 21, 2025

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During tests of PR #4555, @MegadreamsBE noticed that some bones have no animation and are deformed, creating something like this...
image

This is caused by engineLoadIFP reading only the basic 32 bones, and those from cutscenes are completely ignored. After this PR, the problem is resolved.
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@FileEX FileEX mentioned this pull request Nov 21, 2025
@Fernando-A-Rocha

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Wow super effective!👏🏼

@FileEX FileEX added enhancement New feature or request bugfix Solution to a bug of any kind labels Nov 22, 2025
Comment on lines +204 to +205
LLIP11 = 30,
L_Thumb1 = 38,

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Any idea why it skips ahead?

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Line 177:

        L_CLAVICLE = 31,
        L_UPPER_ARM = 32,
        L_FORE_ARM = 33,
        L_HAND = 34,
        L_FINGER = 35,
        L_FINGER_01 = 36,

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3 participants