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games_hub: games started/finished counters by game and outcome - #1675
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PF5CZafkFhmkCfxasKpme9
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PF5CZafkFhmkCfxasKpme9
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Review: games started/finished counters by game and outcomeVerdict: Approve. Closes #1670 on the live path: What worksHub. Tests. Declaration list in hub_e2e covers all eight recorded words × both outcomes. Chess e2e pins completed (resign) and abandoned (leave). Registry audit extended for prom_proxy. Games group: started / completed / abandoned tiles + Non-blocking
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PF5CZafkFhmkCfxasKpme9
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Closes #1670.
games_started{game}andgames_finished{game, outcome}, recorded beside thegame_started/game_finishedlines in their variant/outcome vocabulary. They're declared at zero for every recorded word × outcome (rummy useskRecordedNames, which a test holds torecordedName).abandon_rate. Charts aregame_started(fixed) andgame_abandon_rate(mean).outcome=values must be the hub'skOutcome*.Not done:
endinglabel and duration histogram.The review panel was not run.
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