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feat: use relative-to-eye shader patch to support large coordinate values#294

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mlightcad wants to merge 1 commit into
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feat/largecoord
Open

feat: use relative-to-eye shader patch to support large coordinate values#294
mlightcad wants to merge 1 commit into
mainfrom
feat/largecoord

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@mlightcad mlightcad force-pushed the feat/largecoord branch 2 times, most recently from bfefd61 to a7f7237 Compare May 27, 2026 06:18
@mlightcad mlightcad force-pushed the main branch 2 times, most recently from 386bf09 to 5a94d0a Compare May 27, 2026 08:02
@mlightcad mlightcad force-pushed the feat/largecoord branch 5 times, most recently from cecb8ca to 36cf21f Compare June 1, 2026 01:17
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