I am a developer specializing in backend systems, process automation, desktop utility development, and systems-level optimization. My focus is on building resource-efficient software, utilizing native APIs, and automating complex workflows.
- Languages: Python, C++, C#, JavaScript, SQL, C
- Systems & Desktop: Win32 APIs, Windows Services, .NET 8 (WPF), CMake
- Asynchronous & Automation: Asyncio, Event-driven architecture, Regular Expressions (RegEx)
- AI & Data: LLM Workflows, Prompt Engineering, Local Inference (Stable Diffusion, RVC)
- Tools: Git, GitHub, VS Code, Linux/Unix
๐ป win-ananicy (C++ / C#)
A lightweight background process optimizer for Windows, designed to manage system resources dynamically.
- Core Engine: Written in C++ utilizing native Win32 APIs (
SetPriorityClass,SetProcessAffinityMask,NtSetInformationProcess) to adjust CPU/IO priorities and core affinities. - Resource Efficient: Consumes
< 7MB RAMand0% CPUwhen idling. - UI Dashboard: Built with .NET 8 WPF featuring a Fluent design for interactive rule configuration.
๐ค MudaRemote & MudaLoot (Python)
An asynchronous automation suite designed for interaction with the Mudae Discord mini-game.
- Automation Logic: Implements timing control, slash command support, and custom Regex parsing for real-time data extraction.
- Reliability: Built-in self-healing connection logic and multi-account synchronization.
- Loot Extension: Utilizes
asyncio.Eventsynchronization for smart rate-limiting and pin management.
๐บ YT-Sentence-Flow (JavaScript / UserScript)
A real-time semantic subtitle processor for YouTube that merges fragmented captions into logical sentences.
- UI/UX: Features drag-and-drop mechanics, proportional font scaling based on player state, and zero latency.
- Performance: Hooks directly into network requests (XHR/Fetch) and utilizes
ResizeObserverto monitor player dimensions dynamically.
