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Converts GDX TexturePacker2 .atlas files to Cocos2D readable .plist format

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# gdxtococos2d

Converts LibGDX TexturePacker2 .atlas files to Cocos2D readable .plist format

Make sure that the .png referenced from the .atlas file can be found so 
gdxtococos2d can read the image dimensions

## Usage

java -jar gdxtococos2d-0.0.1-standalone.jar <inputfile>.atlas <outputfile>.plist 


## License

Copyright (C) 2012 thomas@friendlyvillagers.com

Distributed under the Eclipse Public License, the same as Clojure.

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Converts GDX TexturePacker2 .atlas files to Cocos2D readable .plist format

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