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Virtual Campus VR

A 3D virtual representation of the Hyderabad Institute of Technology and Management (HITAM) campus developed using Blender and Unity.

The project recreates academic buildings, classrooms, laboratories, administrative offices, sports facilities, and outdoor environments, allowing users to explore the campus through an interactive third-person navigation system.


Project Overview

Virtual Campus VR was developed to create an immersive digital version of the HITAM campus. The project combines 3D modeling, environment design, and game development techniques to provide an interactive virtual campus experience.

The virtual environment includes:

  • Academic Buildings
  • Classrooms
  • Computer Laboratories
  • Engineering Laboratories
  • Administrative Offices
  • Sports Facilities
  • Outdoor Campus Areas
  • Walkways and Landscaped Spaces

Technologies Used

Category Technology
Game Engine Unity
3D Modeling Blender
Programming Language C#
Environment Design Unity Terrain & Assets
Version Control Git & GitHub

Key Features

  • Interactive campus exploration
  • Third-person character controller
  • 3D classroom visualization
  • Laboratory simulation environments
  • Administrative office representation
  • Sports area visualization
  • Outdoor environment design
  • Realistic campus navigation experience

My Contributions

Project Coordination

  • Coordinated development activities among team members
  • Distributed campus sections for development
  • Tracked project progress and integration
  • Assisted in final testing and deployment

3D Asset Development

  • Created classroom furniture and objects
  • Designed benches, tables, and chairs
  • Assisted in classroom and interior modeling

Environment Design

  • Collected and integrated environment assets
  • Applied materials and textures
  • Assisted in lighting and atmosphere setup
  • Designed outdoor campus surroundings

Unity Development

  • Integrated Blender assets into Unity
  • Implemented third-person movement system using C#
  • Assisted in environment construction
  • Supported gameplay and navigation development

Development Workflow

Workflow Diagram

vr-workflow

Architecture Diagram

VR-architecture

Project Demonstration

Campus Overview

ChatGPT Image Jun 3, 2026, 06_11_57 PM

Repository Structure

virtual-campus-vr/
│
├── README.md
├── LICENSE
│
├── architecture/
│   ├── virtual_campus_workflow.png
│   └── virtual_campus_architecture.png
│
├── videos/
│   ├── campus_demo_1.mp4
│   └── campus_demo_2.mp4
│
├── screenshots/
│   ├── campus_overview.png
│   ├── campus_walkway.png
│   ├── main_building_view.png
│   ├── classroom_view.png
│   ├── computer_lab_view.png
│   ├── engineering_lab_view.png
│   ├── principal_office_view.png
│   ├── campus_environment.png
│   └── sports_area_view.png

Skills Demonstrated

Technical Skills

  • Unity Development
  • Blender 3D Modeling
  • C# Scripting
  • 3D Environment Design
  • Asset Integration
  • Material & Texture Management
  • Scene Development
  • Third-Person Character Controller Implementation

Professional Skills

  • Team Leadership
  • Project Coordination
  • Collaborative Development
  • Problem Solving
  • Planning & Execution
  • Testing & Validation

Project Outcomes

  • Successfully developed a virtual representation of the HITAM campus.
  • Integrated Blender-created assets into a Unity-based environment.
  • Implemented interactive third-person navigation.
  • Created classrooms, laboratories, administrative offices, and outdoor facilities.
  • Developed a realistic campus atmosphere through environment and landscape design.
  • Demonstrated practical experience in 3D development workflows and team-based project execution.

License

This project is licensed under the MIT License.

About

A Unity and Blender-based virtual campus environment featuring 3D modeling, environment design, and third-person navigation for immersive campus exploration.

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