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Releases: lightning-js/renderer

v3.0.6

10 Jun 12:13

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What's Changed

  • fix(platform): add loadFontFace to platform abstraction by @wouterlucas

Full Changelog: v3.0.5...v3.0.6

v3.0.5

05 Jun 09:56

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What's Changed

  • Align first-word overflow truncation metadata in TextLayoutEngine by @Copilot in #788
  • 3.0.3 by @jfboeve in #789
  • Use a dedicated SDF render-op flag instead of overloading isCoreNode by @Copilot in #791
  • Fix renderText return type to align with TextRenderer interface contract by @Copilot in #793
  • Add focused regression coverage for SDF text buffer reuse and binding by @Copilot in #792
  • optimised TextLayoutEngine by @jfboeve in #787
  • removed sdfRenderOp, reduces object creation by @jfboeve in #790
  • Fix shader setter not updating hasShaderUpdater and hasShaderTimeFn by @guilhermesimoes in #796
  • fix: make CanvasFontHandler compatible with FontHandler by @pecoram in #794
  • Improve inspector by @guilhermesimoes in #795
  • Fixed animation stutter by @jfboeve in #797
  • Fix/shader uniforms setting without props by @jfboeve in #798
  • fix: correct canvas clipping rect handling in addQuad by @wouterlucas in #800
  • fix: disable texture memory threshold blocking for canvas renderer by @wouterlucas in #801
  • fix(canvas): fail fast for compressed textures in Canvas2D mode by @wouterlucas in #802
  • fix: resolve canvas texture race conditions by @wouterlucas in #803

New Contributors

  • @Copilot made their first contribution in #788

Full Changelog: v3.0.3...v3.0.5

v3.0.4

19 May 12:12

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What's Changed

  • Align first-word overflow truncation metadata in TextLayoutEngine by @Copilot in #788
  • 3.0.3 by @jfboeve in #789
  • Use a dedicated SDF render-op flag instead of overloading isCoreNode by @Copilot in #791
  • Fix renderText return type to align with TextRenderer interface contract by @Copilot in #793
  • Add focused regression coverage for SDF text buffer reuse and binding by @Copilot in #792
  • optimised TextLayoutEngine by @jfboeve in #787
  • removed sdfRenderOp, reduces object creation by @jfboeve in #790
  • Fix shader setter not updating hasShaderUpdater and hasShaderTimeFn by @guilhermesimoes in #796
  • fix: make CanvasFontHandler compatible with FontHandler by @pecoram in #794
  • Improve inspector by @guilhermesimoes in #795

New Contributors

  • @Copilot made their first contribution in #788

Full Changelog: v3.0.3...v3.0.4

v3.0.3

08 May 08:14

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What's Changed

Full Changelog: v3.0.2...v3.0.3

v3.0.2

16 Apr 15:28

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What's Changed

  • Revert "fix: update font loading to use platform fetch abstraction" by @jfboeve in #772

Full Changelog: v3.0.1...v3.0.2

v3.0.1

10 Apr 15:02

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Full Changelog: v3.0.0...v3.0.1

v3.0.0

20 Mar 16:17

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What's Changed

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v3.0.0-beta24

20 Mar 10:45

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New Contributors

Full Changelog: v3.0.0-beta23...v3.0.0-beta24

v3.0.0-beta23

11 Mar 13:38

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Full Changelog: v3.0.0-beta22...v3.0.0-beta23

v2.23.0

19 Feb 17:06

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Full Changelog: v2.22.1...v2.23.0