Add colormap legends with units to the raster layers#19
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The wind / precip-forecast / storm-potential overlays were color-only with no scale, so their values were unreadable. Lift the colormap stops into shared JS (rasterShared) and generate BOTH the GLSL ramp and a panel legend from them, so the bar always matches the map. Each visible raster layer now shows a gradient legend with low/mid/high ticks and units: wind m/s, precip dBZ, CAPE J/kg. The precip legend appears only in forecast mode (live radar uses its own palette).
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From the audit (ui-taste lane — "color-only raster layers have no legend scale/units").
The wind / precip-forecast / storm-potential overlays were color-only, so their values were unreadable. Lift the colormap stops into shared JS (
rasterShared) and generate both the GLSL ramp and a panel legend from them — the bar always matches the map (one source). Each visible raster layer now shows a gradient legend with low/mid/high ticks and units:Verified headless: all three legends render and the regenerated GLSL ramps paint identically. (The per-cursor value tooltip the audit also suggested is intentionally deferred — it needs a CPU-side grid, which conflicts with the upcoming perf fix that drops the getImageData roundtrip.)
tsc, biome, build pass.
Docs & attribution