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jaisurya-dev-art/README.md

About

I'm a technical artist and generative AI engineer. I build the tools that sit between artists and their software: animation editors, pipelines that move assets between DCC apps and game engines, and ComfyUI nodes that turn generative workflows into production assets.

  • Animation tools: building Rigby2D, an open-source 2D skeletal animation editor for games, films and interactive experiences
  • Pipelines: connecting Maya, Blender and Unreal Engine with asset, material and model bridges
  • Generative 3D: ComfyUI nodes that turn AI output into production assets, PBR materials and managed models
  • Open standards: glTF 2.0, MCP servers for AI assistants, Python scripting

Featured project

Open-source 2D skeletal animation for games, films and interactive experiences.

  • AutoRig: turns a layered PSD into an editable rig in one step.
  • Retargeting: reuses animations across characters.
  • Film output: renders transparent PNG, WebM and MP4 with audio and lip-sync.
  • Runtimes: ships runtimes for JavaScript, Rust and Godot 4.
  • AI assistants: includes an MCP server.

Latest release Stars Download the portable editor Godot runtime MCP server built in

Open-source tools

Project What it does
Mayflower-glTF Standards-compliant glTF 2.0 import and export for Autodesk Maya
ComfyUI-ModelRouter Detects, downloads and routes a workflow's missing models into the right ComfyUI folders
ComfyUI-AssetSync Sends AI-generated 3D assets from ComfyUI to Blender, Maya and Unreal Engine, with materials
ComfyUI-MaterialSync Syncs PBR texture maps between ComfyUI and Blender, Maya and Unreal Engine
ComfyUI-SVG-Rasterizer Rasterizes SVG inputs to high-resolution image and mask tensors in ComfyUI

Tech stack

Languages
Python JavaScript TypeScript Rust

Art and game tools
Autodesk Maya Blender Unreal Engine Godot glTF 2.0

Generative AI and platforms
ComfyUI Model Context Protocol Tauri WebGL WebAssembly

GitHub activity

GitHub stats Top languages Contribution streak Contribution calendar

Building in the open: issues, ideas and pull requests are welcome on any of these projects.

Popular repositories Loading

  1. rigby2d rigby2d Public

    Open-source 2D skeletal animation for games, films and interactive experiences. Rig PSD/PNG art, animate, export JSON/.skel + atlas. Runtimes for JavaScript, Rust and Godot 4. Built-in MCP server f…

    JavaScript 15

  2. ComfyUI-ModelRouter ComfyUI-ModelRouter Public

    Automatically detects, downloads, and routes missing workflow models into the correct ComfyUI model directories.

    Python 9

  3. Mayflower-glTF Mayflower-glTF Public

    Open-Source, standards-compliant glTF 2.0 import/export plug-in for Autodesk Maya

    Python 6

  4. ComfyUI-MaterialSync ComfyUI-MaterialSync Public

    ComfyUI custom node package for synchronizing PBR texture maps with Blender, Maya, and Unreal Engine over localhost TCP.

    Python 3

  5. ComfyUI-AssetSync ComfyUI-AssetSync Public

    Send AI-generated 3D assets from ComfyUI directly to Blender, Maya, and Unreal Engine with automatic material transfer, reimport, and GLB-to-FBX conversion.

    Python 2 1

  6. ComfyUI-SVG-Rasterizer ComfyUI-SVG-Rasterizer Public

    A lightweight ComfyUI custom node that rasterizes native SVG inputs directly to high-resolution IMAGE and MASK tensors.

    Python