Rotatable Instruments and Tabletop DAW#4292
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kipdotnet
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Apr 28, 2026
…nts_structures.yml Co-authored-by: Kip <32859367+kipdotnet@users.noreply.github.com>
…nts_structures.yml Co-authored-by: Kip <32859367+kipdotnet@users.noreply.github.com>
kipdotnet
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May 3, 2026
kipdotnet
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sorry for taking so long!
the tabletop DAW currently draws on the same layer as fancy tables (causing constant z-fighting flickering) and underneat some other tables like counters
also the harp and contrabass being upside down looks a little silly. im assuming you want these to be rotateable for the sake of camera rotation and being moved across grids?
thanks for waiting
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About the PR
Made musical instrument structures rotatable and added the ability to place the Digital Audio Workstation (DAW) onto tables. Let your more immersive dance club reno of the bar be even better!
Why / Balance
This PR aims to make more interesting reno designs and a more immersive experience by allowing DAWs to be placed and anchored onto tables much like the wooden TV entity. Additionally, this PR standardizes all instrument structures (ie: harp, piano, contrabass, etc) to have the same rotatable feature. Previously all instrument except a few were able to be rotation, yet others were non-rotatable for no apparent reason.
Technical details
Added the "BaseStructureComputerTabletop" parent entity to the DAW, thus allowing it to be placed on tables without clipping or having graphics / physics bugs.
Changed the last remaining instrument structures to have "BasePlaceableInstrumentRotatable" instead of "BasePlaceableInstrument".
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