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roguecode

RogueCode is an rogue like adventure where players must program theirs adveturer to solve puzzles an descent into a dungeon full of treasures and monsters. It is an educational programming environment inspired by Lightbot. The main difference is that it will try to teach a programming languages syntaxes (initially ANSI C).

Planned Features

  • Drag and Drop programming
  • Basic sequential commands
  • Functions calling
  • Basic conditionals
  • Basic loops
  • Old style roguelike look'n feel
  • Chainned levels through json requests
  • Bag Itens
  • Keep it at vanilla javascript plus canvas
  • Multiple programming languages styles
  • ANSI C "skin" as programming language
  • Iconigraphic RPG "skin" as programming language
  • Java "skin" as programming language

Copyright

RogueCode License

Copyright 2017 Igor Knop

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.

Artwork Credits

All artwork came from OpenGameArt LPC project and Character Animation. It was created by multiple authors and is licensed as CC-BY-SA 3.0 and GPL 3.0.

  • Characters from Johannes Sjölund
  • Castle Walls from Daniel Armstrong (AKA HughSpectrum)
  • Cement from Lanea Zimmerman (AKA Sharm)

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An educational roguelike programming game inspired by Lightbot idea

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