RogueCode is an rogue like adventure where players must program theirs adveturer to solve puzzles an descent into a dungeon full of treasures and monsters. It is an educational programming environment inspired by Lightbot. The main difference is that it will try to teach a programming languages syntaxes (initially ANSI C).
- Drag and Drop programming
- Basic sequential commands
- Functions calling
- Basic conditionals
- Basic loops
- Old style roguelike look'n feel
- Chainned levels through json requests
- Bag Itens
- Keep it at vanilla javascript plus canvas
- Multiple programming languages styles
- ANSI C "skin" as programming language
- Iconigraphic RPG "skin" as programming language
- Java "skin" as programming language
Copyright 2017 Igor Knop
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.
All artwork came from OpenGameArt LPC project and Character Animation. It was created by multiple authors and is licensed as CC-BY-SA 3.0 and GPL 3.0.
- Characters from Johannes Sjölund
- Castle Walls from Daniel Armstrong (AKA HughSpectrum)
- Cement from Lanea Zimmerman (AKA Sharm)