Releases: grfigueira/EasyDialogueEditor
Releases · grfigueira/EasyDialogueEditor
[Beta] v0.7.5
Bug fixes and more
This version includes:
- Added the ability to delete links without deleting the connected nodes.
- Fixed several bugs;
[Beta] v0.7.0
Bug fixes
This version includes:
- Fixed a bug where some nextNodeIds weren't being properly updated after deleting nodes, sometimes.
- Fixed an issue where the program would allow for "impossible" connections to be made (e.g. a non-response-expecting node having multiple outputs).
[Beta] v0.6.0
[Beta] v0.5.0
Save/Load and lots of UI/UX improvements
This version includes:
- Save/Load: Save your work in progress as a JSON file and load it later to continue working on a dialogue instance;
- UI/UX improvements.
- New 'How to Use' window. It includes every information needed to get started using the program.
- Switched the release executable to use the MinSizeRel build configuration, prioritizing size optimization over performance optimization (don't worry, it's fast enough already).
- Bug fixes and other improvements.
Yes, I'm jumping from 0.2.0 to 0.5.0, no one cares.
[Beta] v0.2.0
Introducing: Callback Event Tags
This version includes:
- New callback event tag feature, that allows the assignment of multiple callback tags to nodes. These tags, when parsed by a dialogue system, can aid in triggering in-game events in the middle of a dialogue.
- UI changes.
- Bug fixes and other improvements.




