Add PointToTriangleDistanceSquare which computes the distance more robustly#401
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include/fcl/narrowphase/detail/convexity_based_algorithm/gjk_libccd-inl.h, line 231 at r1 (raw file):
} _ccd_inline ccd_real_t PointToTriangleDistanceSquared(const ccd_vec3_t& P,
BTW It would be really good to have some unit tests on this function.
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Resolves #399
This change is