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Issues after inserting new fonts in Vita game.win #8

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@AniLabXTeam

Using latest tools (1.09) from release section i'we trying to port russian translation into vita game.
After inserting new fonts into FONT_new folder and filling patch.txt with needed values i'm building game and got no issues if i didn't change translate.txt file.
If i change this file i'm get crash, but only when i added russian or jp characters in some english strings. If i change english letter to english letter - all fine.
I even tried to copy main font from FONT folder to FONT_new folder and editing png images (added some dots into jp glyph). After building win file game crashes, but only if i replace some english chars into jp. When i don't change translation.txt all fine.

How to fix this? Any advice would be helpfull.

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