A MetaHookSv plugin to display player velocity with prediction and filtering support.
- FPS-independent Filtering: Velocity display remains smooth regardless of your framerate.
- Hybrid Prediction: Ability to combine engine velocity with client-side prediction.
- Flexible Color Support: Supports "R G B A" format (use quotes in console).
- Relative Coordinates: Positioning using screen ratios (0.0 - 1.0).
cl_velocity_enabled(1/0) — Enable/Disable HUD.cl_velocity_source(0/1/2) — Data source: 0 - Predict (Client), 1 - Engine, 2 - Hybrid.cl_velocity_mode(1/0) — 1 - Filtered (smooth), 0 - Raw velocity.cl_velocity_pos_x(0.0 - 1.0) — Horizontal position.cl_velocity_pos_y(0.0 - 1.0) — Vertical position.cl_velocity_font_size— Font size (in pixels).cl_velocity_color— Color in"R G B A"format. Partial input supported (e.g.,255makes text red).cl_velocity_show_max(1/0) — Display maximum reached velocity.
cl_velocity_reset_max— Reset the maximum velocity counter.cl_velocity_help— Print help and current status to the console.