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VeloHUD for MetaHookSv

A MetaHookSv plugin to display player velocity with prediction and filtering support.

Features

  • FPS-independent Filtering: Velocity display remains smooth regardless of your framerate.
  • Hybrid Prediction: Ability to combine engine velocity with client-side prediction.
  • Flexible Color Support: Supports "R G B A" format (use quotes in console).
  • Relative Coordinates: Positioning using screen ratios (0.0 - 1.0).

CVars

  • cl_velocity_enabled (1/0) — Enable/Disable HUD.
  • cl_velocity_source (0/1/2) — Data source: 0 - Predict (Client), 1 - Engine, 2 - Hybrid.
  • cl_velocity_mode (1/0) — 1 - Filtered (smooth), 0 - Raw velocity.
  • cl_velocity_pos_x (0.0 - 1.0) — Horizontal position.
  • cl_velocity_pos_y (0.0 - 1.0) — Vertical position.
  • cl_velocity_font_size — Font size (in pixels).
  • cl_velocity_color — Color in "R G B A" format. Partial input supported (e.g., 255 makes text red).
  • cl_velocity_show_max (1/0) — Display maximum reached velocity.

Commands

  • cl_velocity_reset_max — Reset the maximum velocity counter.
  • cl_velocity_help — Print help and current status to the console.

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MetaHookSV Plugin

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