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CI/CD failure on uat (e5a84c5)
bugSomething isn't workingSomething isn't workingStatus: Open.#526 In dkirby-ms/ellmud;Dead code / config cleanup
cleanupCleanup and removal workCleanup and removal workllmLLM narration integrationLLM narration integrationsquad:khelbenAssigned to Khelben (CI/CD Dev)Assigned to Khelben (CI/CD Dev)squad:voloAssigned to Volo (Narrative Dev)Assigned to Volo (Narrative Dev)tech-debtCleanup of dead or misleading code/configCleanup of dead or misleading code/configStatus: Open.Surface LLM telemetry/observability in prod
llmLLM narration integrationLLM narration integrationobservabilityMetrics, dashboards, and alertsMetrics, dashboards, and alertssquad:khelbenAssigned to Khelben (CI/CD Dev)Assigned to Khelben (CI/CD Dev)squad:voloAssigned to Volo (Narrative Dev)Assigned to Volo (Narrative Dev)Status: Open.Add a gated end-to-end LLM smoke test + deploy healthcheck
ciContinuous integration and deliveryContinuous integration and deliveryllmLLM narration integrationLLM narration integrationsquad:khelbenAssigned to Khelben (CI/CD Dev)Assigned to Khelben (CI/CD Dev)squad:minscAssigned to Minsc (Tester)Assigned to Minsc (Tester)Status: Open.Connect or explicitly document admin-authored narrative templates
docsDocumentation updatesDocumentation updatesllmLLM narration integrationLLM narration integrationsquad:voloAssigned to Volo (Narrative Dev)Assigned to Volo (Narrative Dev)tech-debtCleanup of dead or misleading code/configCleanup of dead or misleading code/configStatus: Open.Wire sensory (sound/trace/awareness) narration through the pipeline
llmLLM narration integrationLLM narration integrationsensorySensory narration systemsSensory narration systemssquad:drizztAssigned to Drizzt (Engine Dev)Assigned to Drizzt (Engine Dev)squad:jarlaxleAssigned to Jarlaxle (Systems Dev)Assigned to Jarlaxle (Systems Dev)wiringConnecting existing code into runtime pathsConnecting existing code into runtime pathsStatus: Open.Wire ambient narration through the pipeline
ambientAmbient world systemsAmbient world systemsllmLLM narration integrationLLM narration integrationsquad:jarlaxleAssigned to Jarlaxle (Systems Dev)Assigned to Jarlaxle (Systems Dev)wiringConnecting existing code into runtime pathsConnecting existing code into runtime pathsStatus: Open.Wire combat narration through the pipeline
llmLLM narration integrationLLM narration integrationsquad:jarlaxleAssigned to Jarlaxle (Systems Dev)Assigned to Jarlaxle (Systems Dev)wiringConnecting existing code into runtime pathsConnecting existing code into runtime pathsStatus: Open.Wire movement narration through the pipeline
engineCore game engine workCore game engine workllmLLM narration integrationLLM narration integrationsquad:drizztAssigned to Drizzt (Engine Dev)Assigned to Drizzt (Engine Dev)wiringConnecting existing code into runtime pathsConnecting existing code into runtime pathsStatus: Open.Wire look/room_description through the narration pipeline
engineCore game engine workCore game engine workllmLLM narration integrationLLM narration integrationsquad:drizztAssigned to Drizzt (Engine Dev)Assigned to Drizzt (Engine Dev)wiringConnecting existing code into runtime pathsConnecting existing code into runtime pathsStatus: Open.Populate real narration context (fill ZoneRoom TODOs)
engineCore game engine workCore game engine workllmLLM narration integrationLLM narration integrationsquad:drizztAssigned to Drizzt (Engine Dev)Assigned to Drizzt (Engine Dev)squad:jarlaxleAssigned to Jarlaxle (Systems Dev)Assigned to Jarlaxle (Systems Dev)wiringConnecting existing code into runtime pathsConnecting existing code into runtime pathsStatus: Open.Reconcile the env-var contract (kill dead AZURE_AI_*, fix double-path)
configConfiguration / env varsConfiguration / env varsdocsDocumentation updatesDocumentation updatesllmLLM narration integrationLLM narration integrationsquad:khelbenAssigned to Khelben (CI/CD Dev)Assigned to Khelben (CI/CD Dev)squad:voloAssigned to Volo (Narrative Dev)Assigned to Volo (Narrative Dev)tech-debtCleanup of dead or misleading code/configCleanup of dead or misleading code/configStatus: Open.