Live demo: http://defold.com/defold-pbr/
This project is an extension layer for the base /defold-pbr asset library. The base asset provides the PBR material decoding, BRDF, punctual lighting through Defold light components, and shader composition. This extension adds image based lighting tools, generated environment textures, and an IBL-enabled material variant.
Please consult defold-pbr-extension/README.md for integration details.
Issues? Please open a ticket at the Github Repository. Problems or questions? Please contact us at our Forum or our Discord Server.
- Shaders based on the GLTF sample viewer
- Example GLTF content downloaded from GLTF sample models
- Environment maps downloaded from Polyhaven
- There are several known issues on Linux platform(s) currently, so support on Linux is not guaranteed.