Skip to content

Latest commit

 

History

3 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 

Repository files navigation

All Nodes Project

Using Nodes as representation of various things in Unity Editor. In this first iteration, Assembly View a representation of type dependencies in code files.

Screenshot_2

Based on Gram Games (https://gram.gs/) tutorial on Node Editor implementation https://gram.gs/gramlog/creating-node-based-editor-unity/

Screenshot_3

Because sometimes your code might look something like this:

Screenshot_1

About

Using Nodes representation in various Editor windows

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages