Backface Culling by Default has ruined all the foliage; Trees, leaves, flowers
It has made them look thin and the bushy effect is gone.
For nature scenes this is really is a massive downgrade to the visual effect.




I would ask if this can be put back on by default and perhaps create a button in graphic settings which can turn it off.
--A separate issue i think this has created a bug on rigged mesh with creator hub and when deployed to world - mesh is flipped inside out and normal maps are not working correctly - give blue effect--
Backface Culling by Default has ruined all the foliage; Trees, leaves, flowers
It has made them look thin and the bushy effect is gone.
For nature scenes this is really is a massive downgrade to the visual effect.
I would ask if this can be put back on by default and perhaps create a button in graphic settings which can turn it off.
--A separate issue i think this has created a bug on rigged mesh with creator hub and when deployed to world - mesh is flipped inside out and normal maps are not working correctly - give blue effect--