build: use vcpkg as a submodule#2
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Apr 29, 2026
- Add MicLedCallback parameter to WinUHidPS5Create FFI binding - Add FirmwareInfo/FirmwareInfoLength fields to WINUHID_PS5_GAMEPAD_INFO - Add MicLed device event variant and callback implementation - Document mic_led WebSocket message type in web/README.md - Update README.md to reference just install-driver and BUILDING.md - Note vcpkg is now a Git submodule (PR cgutman#2) Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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Description
Adds vcpkg as a submodule instead of using a GitHub action to set it up. The version of vcpkg is the latest release. If you add dependabot, they will now only update to tagged versions, if the existing version is also a tagged version.
I also made the upload step fail if no artifacts are found.
Motivation
I've been looking into how to integrate this into Sunshine, and currently it's not the easiest to integrate into Sunshine's build process. Using vcpkg as a submodule would make it a little easier... I think.
I'm not completely sure what all is required/remaining before this can be integrated into Sunshine. If code signing is a limitation, I do have a code signing account now through Azure (though it does not support ARM64 yet).
Note
Some of the builds are failing, but that is not due to the changes in this PR as I get the same errors when running the workflow for the main branch: https://github.com/ReenigneArcher/WinUHid/actions/runs/23274527994