Add colocate flag for game bundling on MacOS#159
Draft
Jengamon wants to merge 1 commit into
Draft
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Some game frameworks (well, I only checked Bevy and ggez) want resources to be colocated with the executable to load.
This adds a flag to indicate that resources should be located beside the executable, rather than in it's own directory, and implements that logic for MacOS.
#12 would also resolve this, but until then, this might be a nice middlestop for this usecase.
This pull request was made for discussion on ways to support this specific usecase, and whether this should instead be a MacOS-specific flag or if there's a more general use for this flag.