Set Spawn Mod for SSG Overrides player spawnpoint with specified coordinates Configurable seed and coordinates in /config/setspawn.json Coordinates are validated before overriding Works with multi using the global config file Versions for 1.15.2, 1.16.1, 1.16.5, and 1.17.1 Usage Generate a world to generate the local and global config files You must restart MC after editing the config for changes to go through The mod will only be active if you're on a seed that exists in the config Spawn will only be set if the coordinates are naturally rollable You may add as many seeds as you want to the config