Skip to content

About

The research behind every project: references, findings and technical decisions, organized by project.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Latest commit

 

History

5 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 

Repository files navigation

research-archive

The research behind the projects on this account: what inspired each one, the references it was measured against, what was learned while building it, and why the technical choices were made.

Layout

projects/<name>.md   one file per project
topics/              research that spans several projects
TEMPLATE.md          the section layout for a new project file

Each project file has the same sections:

  • Inspiration - the reference, competitor or brief that started it
  • References - links and sources, with what each one contributed
  • Findings - what was learned by comparing against the reference and testing
  • Technical decisions - the choice and the reason for it
  • Gaps - research known to exist but not yet written up here, with where and when it happened

Projects

Games and interactive

Project Started from
ISSEN sensonoken's "Thousands Layered Blade" Unity footage (X, 2026-09-17): a sumi-e sword duel without Unity, multiplatform. Web, Godot and Android APK tracks.
O Empire The Steam game O EMPIRE! WARD OFF THY ROT: a slow non-combat survival procession, original build. Web + Godot tracks.
KESTREL-9 SHD Games' Sierra 7: on-rails aiming as the skill core, with a real ending. Web + Godot.
CLOCK OUT An office-stealth X post (2026-09-18): sneak out before 18:00.
Apex Tide The Spline Rush 4K racer demo, answered phone-first (2026-09-21).
WILDLIGHT: Valley Run An Unreal/GPT-Astra forest-valley demo: beat it in a browser (2026-09-21).
SKYTETHER @xikhar's Three.js web-swinging video: the mechanics with original heroes (2026-09-23).
KEIRYU / SUIKEI A @hayashimon1 fishing post: "use both game engine, web environment" (2026-09-23).
NIGHTNET The Genex browser-basketball post, Godot (2026-09-23).
KEEP THE LIGHT The Three.js account's Antikythera dive-game artifact, as an original lighthouse climb (2026-09-23).
INCREMENT Owner brief: a realistic astronaut-life simulator, Godot-first (2026-09-23).
OUTWARD The oakever interlocked-arrows puzzle: web + Godot (2026-09-23).
Linefold Mini Metro: draw subway lines while the city grows.
Tidemill Townscaper: calm town builder, rebuilt in true 3D after the trailer exposed the fake.
Tiny Patiala An isometric miniature-city post, built over real OpenStreetMap data of Patiala (2026-09-21).
Patiala Flatball The Flatball painted-sphere style, set in Patiala (2026-09-21).
CUBEFLOW Camera Rubik's cube solver and coach, local-first.
GAZESCOPE Owner brief: an AR eye tracker (2026-09-20).
Moss Ink The leafalia dither-render post, rebuilt as a Godot dithered island (2026-09-23).
Optimus Prime Image-to-3D on two tracks: Hunyuan3D-2 GLB and a hand-coded three.js sculpt (2026-09-19).
Slapjam AI #1 A 48-hour AI game jam (window 2026-09-28 to 09-30): template ready, game waits for the theme.

Art and film

Project Started from
FRAME ZERO The owner's director-document brief: an interactive animated manga whose pages control reality (2026-09-19).
Tide, remembered "Draw ukiyo-e with JavaScript alone" (2026-09-22).
Aurelia Synthesize Mozart's Lacrimosa in the browser, no MIDI, as a generalist synthesis engine (2026-09-21).
The Acorn A 42s torn-paper explainer film with a real mp4 export (2026-09-23).
Afterimage Index Twelve original ink-washed character studies as an interactive filmstrip.
Vargmyra Meng To's scrolling three.js house tour, answered "peak viking" (2026-09-17).
Ljusvik The same tour format in the modern-Nordic register (2026-09-17).
Stillwater A GPT-Astra night-sailing render: "shader noise is not water" - a real heightfield wave sim (2026-09-21).
KIN Hakozaki's RYUKIN: a living koi pond with lighting realism as the bar (2026-09-21).

Agents and tools

Project Started from
Open Muse Meta's Muse agent concept, open-source and local-first (2026-09-18).
Afternoon "Instinct is an afternoon build" - so build the clone (2026-09-17).
Relay A local-first personal agent with encrypted memory and a real tool loop.
EDGE//AI PocketPal and google-ai-edge/gallery: on-device inference on any phone, "100 times better" (2026-09-19).
MNEME The owner's developer-memory architecture spec, visualised in-browser (2026-09-19).
FrameForge Studio Premiere/Resolve/CapCut as the baseline: a browser video editor, long-horizon (2026-09-17). Zig/WASM core.
Orbit Owner brief: a graph canvas project manager (2026-09-18).
NoCatch There's An AI For That, free and serious, with dated usage limits (2026-09-17).
Sift Imbue's Bouncer, as an open-source x.com feed filter (2026-09-22).
Ghostpost "Create temp mail like service" (2026-09-20) - blocked on provider CORS.
Keyring Auth The security-skills test: a TOTP authenticator graded on RFC 6238 vectors (2026-09-18).
Vault Key The security-skills test: a password manager proven against its own storage (2026-09-18).
Proposal Forge The Saraev agency course, blueprint mode: proposals from call notes (2026-09-18).
LeadForge The Saraev agency course, blueprint mode: an honest local-first lead workspace (2026-09-18).
Flipside A Depop-dropshipping sheet workflow, beaten by a workspace (2026-09-20).
HARBOR//MIND A Jev-steered driving sim: structured decisions at 4 Hz with a labeled stand-in brain (2026-09-17).
Situation monitor A @levelsio revenue dashboard: "How do i do the same" (2026-09-23).
HowToLiveBetter English edition of a Chinese life guide: 601/601 entries verified.

Research without a repo

Project Started from
NAKSH-8 "A computer which itself simulates a smaller computer", in KiCad (2026-09-16).
EDGE-R1 An ESP32-class SoC sim running a self-spawning SLM.
AURORA-Sigma Probabilistic circuit simulation past SPICE: importance-sampled rare events.
NIVEL-1 A self-adjusting ML standing desk with the minimum motors.
VANTA R1 A running shoe to beat the Alphafly 3 on quality and price (2026-09-16).
Ira Kaal "Create our own ai influencer", openly synthetic by design (2026-09-16).
Bend bounty Taelin's $10k soundness bounty: Empty proof reproduced, honestly not claimed (2026-09-20).
Convenience SaaS Full commercial case for convenience-software ideas; gate-first recommendation.
EQ software "No software has considerably helped people's EQ, lets try fixing that" (2026-09-17).
Luma A Socratic tutor from an X post; rejected as basic, parked on the backend question.
Jules evaluation Blind same-brief bakeoffs between agents (2026-09-18).
Union Alpha benchmark An 8-fixture blind coding bakeoff with a stealth model (2026-09-17).

Topics

Adding research

  • New research on an existing project goes into that project's file, under the matching section, with a date when it matters.
  • A new project gets a new file copied from TEMPLATE.md.
  • Research that applies to several projects (rendering techniques, local-first security, mobile performance) goes in topics/, linked from each project that uses it.
  • Link the original source wherever one exists. If a finding came from testing, say what was tested.

About the gaps

Some of the research behind these projects happened in conversation and never reached a repository. Rather than reconstruct it from memory, each project file lists those topics under Gaps with a date so they can be written up properly later. Everything else here comes from the project repositories and dated project notes.

Related

Part of a set of three: this repo is the research, plan-orchestrator is the working method (agent contract, state templates, orchestration rules), and agent-specific-notes is the failure log.

About

The research behind every project: references, findings and technical decisions, organized by project.

Topics

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors