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Releases: Yossitaru/SimCopterRandomizer

SimCopter Randomizer 3.1

30 Aug 14:44
cba3f53

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New sound shuffling feature.

No longer relies on internet access to download files for restoring defaults.

Please read the updated readme if you had used version 3.0 and did not restore your default career cities.

SimCopter Randomizer 3.0

16 Aug 09:35
ae89e28

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New Feature: Career City Shuffling!

SimCopter Randomizer 2.1

12 May 20:05

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Fixed typos and other minor issues.

SimCopter Randomizer 2.0

19 Apr 18:37
0a9a853

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Customization has been added. Every individual entry may be customized with specified ranges to be randomized within or omitted from randomization completely. Chaos mode still fully randomizes the related file.

SimCopter Randomizer 1.3 Fixed

25 Mar 07:35

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Cities in Career Game should no longer be configured to not spawn any missions.

Resetting now checks the rewritten files to make sure they have been returned to default values.

SimCopter Randomizer

22 Mar 21:43
8c14fd3

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Career randomizes the settings of every city when playing a Career Game. These settings include the difficulty and frequency of missions, how many points you require to finish a city, and how much money you receive when completing the city.

Missions randomizes the settings of missions in every game mode. These settings include money and point rewards for completing missions; including catching speeders and shooting down UFOs, point and money penalties for failing missions, and timers for some of the time sensitive missions.

Helicopters randomizes the settings of helicopters in every game mode. The helicopter specific settings include movement speeds, purchase price, repair and refuel costs, how much damage the helicopter can take, and how much fuel the helicopter can hold. Settings that affect all helicopters include acceptable landing conditions, descent speed, rescue harness and bambi bucket rope physics, bambi bucket fill and empty speed, water cannon distance and recoil force, height ranges which fire does damage, helicopter value depreciation, and distance maintenance cost multipliers.

Fire randomizes the remaining aspects of fires. These settings include dousing progress rewards, life time of fires, speed and likelihood of fires spreading, and general size of individual fires.

AutoMissions randomizes Fire Scan and Road Scan values. What these do is currently unknown, and if you have any insights, please let me know so that this document may be updated.