Include and upgrade the following Physics Engines: - OpenDynamicsEngine // Seems redundant with UBODE - UBOpenDynamicsEngine // Seems redundant with ODE - BulletSPlugin (BulletSim) - BasicPhysicsPlugin - PhysX (Possible replacement for BulletSim?) Note: Perhaps if PhysX can work fully on Windows, Mac OS X, and Linux there would not be a need for multiple physics engines?
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