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TisonK edited this page Apr 9, 2026 · 6 revisions

🚜 FS25 Claude Skill — Official Wiki

Welcome to the central knowledge hub for the FS25 Claude Skill — the first definitive Claude skill built specifically for Farming Simulator 25 mod development.


🎩 Meet the Experts

  • Claude (Senior Engineer): 🎩 Focuses on technical mandates, Lua 5.1 sandboxing, and high-performance patterns. He ensures your code won't crash the Giants Engine.
  • Samantha (Project Manager): 🚀 Keeps your mod project on track and ensures you're following community standards.

📚 Knowledge Navigation

Section Description
Installation How to get the skill running in Claude
LUADOC Guide Live access to 1,661 API documentation pages via WebFetch
Source Code Archive Live access to 267 Giants Lua source files via WebFetch
Pattern Library 30+ battle-tested code templates for GUI, Events, HUD, Fields, and more
Common Pitfalls 20+ documented crash traps you MUST avoid

✨ What's New in v1.1.0

  • Portable lookups — LUADOC and Giants source now fetched live via WebFetch. No local files required for any user.
  • Field detection pattern — 4-tier player position + 3-tier field detection, validated in production mods.
  • 3 new pitfalls — dialog callback naming conflicts, mouseEvent propagation, hook accumulation on reload.
  • Proper attribution — all three source authors now credited throughout.

🤝 Community Credits

This skill stands on the shoulders of three incredible community contributions:

Contributor Project What they built
@umbraprior FS25-Community-LUADOC 1,661 API documentation pages
@Dukefarming FS25-lua-scripting 267 Giants Lua source files
@XelaNull FS25_UsedPlus/FS25_AI_Coding_Reference 70+ validated patterns & 20+ pitfalls

Made with 🚜 for the FS25 modding community

Senior Engineer: Claude 🎩 · Project Manager: Samantha 🚀

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