Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 2 additions & 0 deletions asm/patch_diffs/required_bosses_diff.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -20,3 +20,5 @@ Relocations:
- {r_addend: 0x8FAE4C, r_info: 0x104, r_offset: 0x28FAE7E}
- {r_addend: 0x8FAE44, r_info: 0x106, r_offset: 0x28FAEAA}
- {r_addend: 0x8FAE44, r_info: 0x104, r_offset: 0x28FAEAE}
- {r_addend: 0x1F84DC, r_info: 0x206, r_offset: 0x28FAED6}
- {r_addend: 0x1F84DC, r_info: 0x204, r_offset: 0x28FAEDA}
4 changes: 2 additions & 2 deletions asm/patches/required_bosses.asm
Original file line number Diff line number Diff line change
Expand Up @@ -67,8 +67,8 @@ check_required_bosses_check_continue_loop:
bne+ check_required_bosses_begin_loop

; If all required bosses are defeated, set the associated switch flag (0x25)
lis r3, 0x1020
lwz r3, -0x7b24(r3)
lis r3, gameInfo_ptr@ha
lwz r3, gameInfo_ptr@l(r3)
addi r3, r3, 0x20 ; SaveData->mCurInfo
li r4, 0x25 ; flag
li r5, 0 ; current room number (which is 0)
Expand Down