Rework Required Bosses#150
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Bosses currently are required by virtue of their Heart Container checks dropping an item which is required to beat the game. This PR changes the behavior to instead check that all required bosses are defeated when the door to the Puppet Ganon room opens up.
The implementation on the gamecube randomizer uses a completely custom actor to achieve this, but that seemed like something out of my wheelhouse. So instead I hooked into the create function for the ALLdie actor and if the current stage is the final staircase in Ganon's Tower, then additional code is run to see that all required bosses are defeated before setting the appropriate flag.
I tested defeating each boss individually as well as all 6 bosses required for the door functionality and it all worked as expected.