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Java Low Level Design (java-lld)

Overview

In software engineering, a design pattern is a general repeatable solution to a commonly occurring problem in software design. A design pattern isn't a finished design that can be transformed directly into code. It is a description or template for how to solve a problem that can be used in many different situations.

  • Creational design patterns - these patterns are all about creating objects. Io other words this design patterns are used for instantiation of objects.
  • Structural design patterns - these design patterns for composition of objects and classes. With Structural design patterns use inheritnace to compose interfaces.
  • Behavioral design patterns - these patterns all about communication of objects of classes. BDPs conserned mostly about communication of objects of spesific classes.
Creational Patterns Structural Patterns Behavioral Patterns Other Useful Patterns
✅ Abstract Factory ✅ Adapter Chain of responsibility ✅ Combinator
✅ Builder Bridge ✅ Command
✅ Factory Method ✅ Composite ✅ Iterator
Object Pool ✅ Decorator ✅ Mediator
✅ Prototype ✅ Facade ✅ Memento
✅ Singleton flyweight Null Object
Private Class Data ✅ Observer
✅ Proxy ✅ State
✅ Strategy
✅ Template Method
Visitor

Projects practice:

Games:

Multi-Threading and Concurrency

Stream API examples:

Top Design patterns:

Java Low Level Design *Source: amigoscode.com

Related Resources

Here you may find related documentations and video lessons which would be useful for you to gain new knowledge.

Important PDFs/Books 📚

No Name Resource Page Status
1. Head First Design Patterns Head First Design Patterns 677 ✅
2. Elements of Reusable Object-Oriented Software Elements of Reusable Object-Oriented Software 417 📖
3. Dive into Design Patterns Dive into Design Patterns 410 📖
4. Head First Object-Oriented Analysis and Design Head First Object-Oriented Analysis and Design 603 ⌛
5. Patterns of Enterprise Application Architecture Patterns of Enterprise Application Architecture 389 ⌛

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